Characters/X: Difference between revisions

From MegaMan X: Corrupted Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(23 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|Image=Character_Select_X.png
|Image=Character_Select_X.png
|Name=X
|Name=X
|HeadAbility=Nav-Chip
|Info=Weapon: X-Buster<br />Mobility: Air Dash<br />Variable Weapons System<br />Armor Equip System
|BodyAbility=Armor Swap
|ArmsAbility=Dual Buster
|LegsAbility=Dash & Airdash
|FullSetAbility=
}}
}}
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
X is the main character of the MegaMan X series, and one of the two main playable characters in ''MegaMan X: Corrupted'' alongside [[Characters/Zero|Zero]].


==Description==
=Description=
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.  
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses. Additionally, he is known for equipping a wide variety of [[Armors#X's_Armors|armors]] throughout his adventures.


==Abilities==
=Abilities=
In Corrupted, he gains these new features:
In Corrupted, he gains these new features:
<ul>
<li><b>Dual Buster System</b> - Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
<li><b>Armor Swap</b> - Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the [[Armors/Ultimate Armor | Ultimate Armor]] (and its [[Armors/Ultimate Armor (Corrupted)|variant]]).
<li><b>Weapon Wheel</b> - In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to ''[[Wikipedia:Mega_Man_11|MegaMan 11]]''. This shortcut can also be accessed through the right analog stick on a controller.
<li><b>Skill Upgrades</b> - Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's major parts, as well as each boss weapon.
</ul>


*{{Abilitybox|Name=Dual Buster System}}Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
=X-Buster=
*{{Abilitybox|Name=Armor Swap}}Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the [[Armors/Ultimate Armor | Ultimate Armor]].
*{{Abilitybox|Name=Weapon Wheel}}In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
*{{Abilitybox|Name=Skill Upgrades}}Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
 
==X-Buster==
<div style="display: inline-block; float: right">
{{Infobox
|Image=XCharge.png
|Name=X-Buster
|EnergyCost=Regen
|SaberCost=
|EnemyDamage=1-6
|BossDamage=1-3
}}
</div>
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
 
==Skill Upgrades==
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
<gallery>
<gallery>
 
XCharge.png|X-Buster
</gallery>
</gallery>
==Skill Tree Upgrades==
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XHeadSkillIcon.png|25px]] HEAD
|- style="color:white; background-color:#0e0710; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:EnergyBalancerIcon.png|25px]] <br> ENERGY BALANCER
|5
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|5
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|15
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:UltraLifeIcon.png|25px]] <br> ULTRA LIFE
|25
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|10
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|25
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:XWConverterIcon.png|25px]] <br> W-CONVERTER
|25
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XChestSkillIcon.png|25px]] CHEST
|- style="color:white; background-color:#0e0710; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:ChargeRegenIcon.png|25px]] <br> CHARGE REGEN
|1
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:XDConverterIcon.png|25px]] <br> D-CONVERTER
|1
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|-
|[[File:ShockBufferIcon.png|25px]] <br> SHOCK BUFFER
|15
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|-
|[[File:ShockStabilizerIcon.png|25px]] <br> SHOCK STABILIZER
|25
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|-
|[[File:QuickChargeIcon.png|25px]] <br> QUICK CHARGE
|1
|style="text-align:left;" |The X-Buster can be charged more quickly.
|-
|[[File:QuickChargeIcon.png|25px]] <br> QUICK CHARGE+
|5
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|-
|[[File:ChargeRegenIcon.png|25px]] <br> CHARGE REGEN+
|25
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:BusterSkillIcon.png|25px]] BUSTER
|- style="color:white; background-color:#0e0710; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|1
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:SuperBusterIcon.png|25px]] <br> SUPER BUSTER
|1
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:HyperBusterIcon.png|25px]] <br> HYPER BUSTER
|30
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|-
|[[File:SpeedShotIcon.png|25px]] <br> SPEED SHOT
|1
|style="text-align:left;" |Increases the speed at which X-Buster shots travel.
|-
|[[File:Rapid4Icon.png|25px]] <br> RAPID 4
|5
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|-
|[[File:Rapid5Icon.png|25px]] <br> RAPID 5
|25
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|-
|[[File:BurstShotIcon.png|25px]] <br> BURST SHOT
|10
|style="text-align:left;" |Increases the speed at which X-Buster shots can be fired.
|-
|[[File:ChargeReloadIcon.png|25px]] <br> CHARGE RELOAD
|25
|style="text-align:left;" |Allows X to immediately start charging after firing a shot.
|}


{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
=Skill Upgrades=
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XLegSkillIcon.png|25px]] LEG
==[[File:XHeadSkillIcon.png|24x24px]] Head Upgrades==
|- style="color:white; background-color:#0e0710; font-weight:bold"
[[File:Icon-X-EnergyBalancer.png|16x16px]] Energy Balancer - When using X-Buster, Weapon Energy item refills are split between all weapons.<br />
|Image
[[File:Icon-X-WeaponUp.png|16x16px]] Weapon Up - Increases the amount of ammo for all Special Weapons.<br />
|LV Required
[[File:Icon-X-WeaponUp.png|16x16px]] Weapon Up - Increases the amount of ammo for all Special Weapons.<br />
|Description
[[File:Icon-X-UltraLIfe.png|16x16px]] Ultra Life - 1-Up items will also restore Health and Special Weapons to full on pickup.<br />
|-
[[File:Icon-X-WeaponUp.png|16x16px]] Weapon Up - Increases the amount of ammo for all Special Weapons.<br />
|[[File:HyperDashIcon.png|25px]] <br> HYPER DASH
[[File:Icon-X-WeaponUp.png|16x16px]] Weapon Up - Increases the amount of ammo for all Special Weapons.<br />
|1
[[File:Icon-X-HeadSocket.png|16x16px]] Head Socket - Adds a socket to equip a Head Armor Chip. Access on Armor Menu.<br />
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
==[[File:XChestSkillIcon.png|24x24px]] Body Upgrades==
|-
[[File:Icon-X-ChargeRegen.png|16x16px]] Charge Regen - Improves energy regeneration while charging the X-Buster.<br />
|[[File:XClimberIcon.png|25px]] <br> CLIMBER
[[File:Icon-X-QuickCharge.png|16x16px]] Quick Charge - The X-Buster can be charged faster.<br />
|1
[[File:Icon-X-QuickChargePlus.png|16x16px]] Quick Charge+ - The X-Buster can be charged even more quickly than before.<br />
|style="text-align:left;" |Increases the speed at which X can climb ladders.
[[File:Icon-X-ChargeRegenPlus.png|16x16px]] Charge Regen+ - Further improves energy regeneration while charging the X-Buster.<br />
|-
[[File:Icon-X-BarrierExtender.png|16x16px]] Barrier Extender - Increases invulnerability time when hit.<br />
|[[File:HyperVDashIcon.png|25px]] <br> HYPER V-DASH
[[File:Icon-X-CounterCharge.png|16x16px]] Counter Charge - Enables X to instant charge the buster after taking damage.<br />
|10
[[File:Icon-x-BodySocket.png|16x16px]] Body Socket - Adds a socket to equip a Body Armor Chip. Access on Armor Menu.<br />
|style="text-align:left;" |Allows X to move while dashing upwards.
==[[File:BusterSkillIcon.png|24x24px]] Arms Upgrades==
|-
[[File:Icon-X-EnergyUp.png|16x16px]] Energy Up - Increases the maximum energy capacity of the X-Buster.<br />
|[[File:HyperAirDashIcon.png|25px]] <br> HYPER AIR-DASH
[[File:Icon-X-SuperBuster.png|16x16px]] Super Buster - Enhances the second level charge shot of the X-Buster.<br />
|25
[[File:Icon-X-EnergyUpPlus.png|16x16px]] Energy Up+ - Further increases the maximum energy capacity of the X-Buster.<br />
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
[[File:Icon-X-EnergyUpPlusPlus.png|16x16px]] Energy Up++ - Maximizes the energy capacity of the X-Buster.<br />
|-
[[File:Icon-X-HyperBuster.png|16x16px]] Hyper Buster - Allows the X-Buster to be charged to a third level.<br />
|[[File:DashJumperIcon.png|25px]] <br> DASH JUMPER
[[File:Icon-X-ShotUpgrade.png|16x16px]] Shot Upgrade - Increases the size and damage of the buster shot.<br />
|25
[[File:Icon-X-RapidShot.png|16x16px]] Rapid Shot - Allows up to 5 X-Buster shots to be on-screen at once.<br />
|style="text-align:left;" |Allows X to airdash after dash-jumping.
[[File:Icon-X-ExplosiveCharge.png|16x16px]] Explosive Charge - Instant charge when an enemy has maxed Explosive Charges.<br />
|}
[[File:Icon-X-SpeedShot.png|16x16px]] Speed Shot - Increases the speed at which X-Buster shots travel.<br />
[[File:Icon-X-ArmSocket.png|16x16px]] Arm Socket - Adds a socket to equip an Arm Armor Chip. Access on Armor Menu.<br />
==[[File:XLegSkillIcon.png|24x24px]] Legs Upgrades==
[[File:Icon-X-HyperDash.png|16x16px]] Hyper Dash - Increases the distance traveled by X when dashing on the ground.<br />
[[File:Icon-X-Climber.png|16x16px]] Climber - Increases ladder climbing speed and allows jumping off ladders.<br />
[[File:Icon-X-AgileDash.png|16x16px]] Agile Dash - Allows X to move while air dashing. Requires Air Mobility.<br />
[[File:Icon-X-HyperAir-Dash.png|16x16px]] Hyper Air-Dash - Increases the distance traveled by X when dashing in the air. Requires Air Mobility.<br />
[[File:Icon-X-FastFall.png|16x16px]] Fast Fall - Allows X to quickly drop to the ground. Press ↓ + Jump.<br />
[[File:Icon-X-LegSocket.png|16x16px]] Leg Socket - Adds a socket to equip a Leg Armor Chip. Access on Armor Menu.<br />
=Socket System=
[[File:X Sockets System.png|right|352x352px]]
The '''Socket System''' is a customization mechanic exclusive to '''X''', allowing players to equip special '''Chips'''. Each Chip grants X a unique passive or active ability. Chips are unlocked by having certain armor parts.


[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 03:09, 7 January 2026

X
Character Select X.png
Info
Weapon: X-Buster
Mobility: Air Dash
Variable Weapons System
Armor Equip System


X is the main character of the MegaMan X series, and one of the two main playable characters in MegaMan X: Corrupted alongside Zero.

Description

X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses. Additionally, he is known for equipping a wide variety of armors throughout his adventures.

Abilities

In Corrupted, he gains these new features:

  • Dual Buster System - Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
  • Armor Swap - Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor (and its variant).
  • Weapon Wheel - In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
  • Skill Upgrades - Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's major parts, as well as each boss weapon.

X-Buster

The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.

Skill Upgrades

XHeadSkillIcon.png Head Upgrades

Icon-X-EnergyBalancer.png Energy Balancer - When using X-Buster, Weapon Energy item refills are split between all weapons.
Icon-X-WeaponUp.png Weapon Up - Increases the amount of ammo for all Special Weapons.
Icon-X-WeaponUp.png Weapon Up - Increases the amount of ammo for all Special Weapons.
Icon-X-UltraLIfe.png Ultra Life - 1-Up items will also restore Health and Special Weapons to full on pickup.
Icon-X-WeaponUp.png Weapon Up - Increases the amount of ammo for all Special Weapons.
Icon-X-WeaponUp.png Weapon Up - Increases the amount of ammo for all Special Weapons.
Icon-X-HeadSocket.png Head Socket - Adds a socket to equip a Head Armor Chip. Access on Armor Menu.

XChestSkillIcon.png Body Upgrades

Icon-X-ChargeRegen.png Charge Regen - Improves energy regeneration while charging the X-Buster.
Icon-X-QuickCharge.png Quick Charge - The X-Buster can be charged faster.
Icon-X-QuickChargePlus.png Quick Charge+ - The X-Buster can be charged even more quickly than before.
Icon-X-ChargeRegenPlus.png Charge Regen+ - Further improves energy regeneration while charging the X-Buster.
Icon-X-BarrierExtender.png Barrier Extender - Increases invulnerability time when hit.
Icon-X-CounterCharge.png Counter Charge - Enables X to instant charge the buster after taking damage.
Icon-x-BodySocket.png Body Socket - Adds a socket to equip a Body Armor Chip. Access on Armor Menu.

BusterSkillIcon.png Arms Upgrades

Icon-X-EnergyUp.png Energy Up - Increases the maximum energy capacity of the X-Buster.
Icon-X-SuperBuster.png Super Buster - Enhances the second level charge shot of the X-Buster.
Icon-X-EnergyUpPlus.png Energy Up+ - Further increases the maximum energy capacity of the X-Buster.
Icon-X-EnergyUpPlusPlus.png Energy Up++ - Maximizes the energy capacity of the X-Buster.
Icon-X-HyperBuster.png Hyper Buster - Allows the X-Buster to be charged to a third level.
Icon-X-ShotUpgrade.png Shot Upgrade - Increases the size and damage of the buster shot.
Icon-X-RapidShot.png Rapid Shot - Allows up to 5 X-Buster shots to be on-screen at once.
Icon-X-ExplosiveCharge.png Explosive Charge - Instant charge when an enemy has maxed Explosive Charges.
Icon-X-SpeedShot.png Speed Shot - Increases the speed at which X-Buster shots travel.
Icon-X-ArmSocket.png Arm Socket - Adds a socket to equip an Arm Armor Chip. Access on Armor Menu.

XLegSkillIcon.png Legs Upgrades

Icon-X-HyperDash.png Hyper Dash - Increases the distance traveled by X when dashing on the ground.
Icon-X-Climber.png Climber - Increases ladder climbing speed and allows jumping off ladders.
Icon-X-AgileDash.png Agile Dash - Allows X to move while air dashing. Requires Air Mobility.
Icon-X-HyperAir-Dash.png Hyper Air-Dash - Increases the distance traveled by X when dashing in the air. Requires Air Mobility.
Icon-X-FastFall.png Fast Fall - Allows X to quickly drop to the ground. Press ↓ + Jump.
Icon-X-LegSocket.png Leg Socket - Adds a socket to equip a Leg Armor Chip. Access on Armor Menu.

Socket System

X Sockets System.png

The Socket System is a customization mechanic exclusive to X, allowing players to equip special Chips. Each Chip grants X a unique passive or active ability. Chips are unlocked by having certain armor parts.