Characters/X
| X | |
|---|---|
| Info | |
| No Info |
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
Description
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.
Abilities
In Corrupted, he gains these new features:
- Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
- Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
- Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
- Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
X-Buster
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
Skill Upgrades
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
Skill Tree Upgrades
| X | |
|---|---|
| Info | |
| No Info |
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
Description
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.
Abilities
In Corrupted, he gains these new features:
- Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
- Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
- Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
- Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
X-Buster
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules. </gallery>
Skill Tree Upgrades
| Image | LV Required | Description |
| File:EnergyBalancerIcon.png ENERGY BALANCER |
5 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:WeaponUpIcon.png WEAPON UP |
5 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUpIcon.png WEAPON UP |
15 | Increases the amount of ammo for all Special Weapons. |
| File:UltraLifeIcon.png ULTRA LIFE |
25 | 1-Up items will also restore health to full on pickup. |
| File:WeaponUpIcon.png WEAPON UP |
10 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUpIcon.png WEAPON UP |
25 | Increases the amount of ammo for all Special Weapons. |
| File:XWConverterIcon.png W-CONVERTER |
25 | When weapons are full on ammo, Weapon Energy item refills the health bar. |
| Image | LV Required | Description |
| File:ChargeRegenIcon.png CHARGE REGEN |
1 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:XDConverterIcon.png D-CONVERTER |
1 | When X takes damage, he regenerates Weapon energy. |
| File:ShockBufferIcon.png SHOCK BUFFER |
15 | Enables X to take damage without flinching backwards. |
| File:ShockStabilizerIcon.png SHOCK STABILIZER |
25 | Allows X to regain his airdash when hit in the air. |
| File:QuickChargeIcon.png QUICK CHARGE |
1 | The X-Buster can be charged more quickly. |
| File:QuickChargeIcon.png QUICK CHARGE+ |
5 | The X-Buster can be charged even more quickly than before. |
| File:ChargeRegenIcon.png CHARGE REGEN+ |
25 | Further Improves energy regeneration while charging the X-Buster. |
| Image | LV Required | Description |
| File:EnergyUpIcon.png ENERGY UP |
1 | Further increases the maximum energy capacity of the X-Buster. |
| File:SuperBusterIcon.png SUPER BUSTER |
1 | Enhances the second level charge shot of the X-Buster. |
| File:EnergyUpIcon.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:EnergyUpIcon.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:HyperBusterIcon.png HYPER BUSTER |
30 | Allows the X-Buster to be charged to a third level. |
| File:SpeedShotIcon.png SPEED SHOT |
1 | Increases the speed at which X-Buster shots travel. |
| File:Rapid4Icon.png RAPID 4 |
5 | Allows up to 4 X-Buster shots to be on-screen at once. |
| File:Rapid5Icon.png RAPID 5 |
25 | Allows up to 5 X-Buster shots to be on-screen at once. |
| File:BurstShotIcon.png BURST SHOT |
10 | ... |
| File:ChargeReloadIcon.png CHARGE RELOAD |
25 | Allows X to immediately start charging after firing a shot. |
| Image | LV Required | Description |
| File:HyperDashIcon.png HYPER DASH |
1 | Increases the distance traveled by X when dashing on the ground. |
| File:XClimberIcon.png CLIMBER |
1 | Increases the speed at which X can climb ladders. |
| File:HyperVDashIcon.png HYPER V-DASH |
10 | Allows X to move while dashing upwards. |
| File:HyperAirDashIcon.png HYPER AIR-DASH |
25 | Increases the distance traveled by X when dashing in the air. |
| File:DashJumperIcon.png DASH JUMPER |
25 | Allows X to airdash after dash-jumping. |
