Characters/X: Difference between revisions
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| Line 47: | Line 47: | ||
!Description | !Description | ||
|- | |- | ||
|[[File: | |[[File:EnergyBalancerIcon.png|20px]] <br> ENERGY BALANCER | ||
| | |5 | ||
|style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | |style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | ||
|- | |- | ||
|[[File: | |[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File: | |[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP+ | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File: | |[[File:LifePlusIcon.png|20px]] <br> LIFE+ | ||
|20 | |20 | ||
|style="text-align:left; color:black;" |1-Up items have double effectiveness. | |style="text-align:left; color:black;" |1-Up items have double effectiveness. | ||
|- | |- | ||
|[[File: | |[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File: | |[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP+ | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File: | |[[File:XWConverterIcon.png|20px]] <br> W-CONVERTER | ||
|20 | |20 | ||
|style="text-align:left; color:black;" |When weapons are full on ammo, Weapon Energy item refills the health bar. | |style="text-align:left; color:black;" |When weapons are full on ammo, Weapon Energy item refills the health bar. | ||
| Line 83: | Line 83: | ||
!Description | !Description | ||
|- | |- | ||
|[[File: | |[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN | ||
|1 | |1 | ||
|style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | |style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | ||
|- | |- | ||
|[[File: | |[[File:XDConverterIcon.png|20px]] D-CONVERTER | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |When X takes damage, he regenerates Weapon energy. | |style="text-align:left; color:black;" |When X takes damage, he regenerates Weapon energy. | ||
|- | |- | ||
|[[File: | |[[File:ShockBufferIcon.png|20px]] SHOCK BUFFER | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |Enables X to take damage without flinching backwards. | |style="text-align:left; color:black;" |Enables X to take damage without flinching backwards. | ||
|- | |- | ||
|[[File: | |[[File:ShockStabilizerIcon.png|20px]] SHOCK STABILIZER | ||
|20 | |20 | ||
|style="text-align:left; color:black;" |Allows X to regain his airdash when hit in the air. | |style="text-align:left; color:black;" |Allows X to regain his airdash when hit in the air. | ||
|- | |- | ||
|[[File: | |[[File:QuickChargeIcon.png|20px]] QUICK CHARGE | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |The X-Buster can be charged more quickly. | |style="text-align:left; color:black;" |The X-Buster can be charged more quickly. | ||
|- | |- | ||
|[[File: | |[[File:QuickChargeIcon.png|20px]] QUICK CHARGE+ | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |The X-Buster can be charged even more quickly than before. | |style="text-align:left; color:black;" |The X-Buster can be charged even more quickly than before. | ||
|- | |- | ||
|[[File: | |[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN+ | ||
|20 | |20 | ||
|style="text-align:left; color:black;" |Further Improves energy regeneration while charging the X-Buster. | |style="text-align:left; color:black;" |Further Improves energy regeneration while charging the X-Buster. | ||
| Line 119: | Line 119: | ||
!Description | !Description | ||
|- | |- | ||
|[[File: | |[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP | ||
|1 | |1 | ||
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File: | |[[File:SuperBusterIcon.png|20px]] <br> SUPER BUSTER | ||
|1 | |1 | ||
|style="text-align:left; color:black;" |Enhances the second level charge shot of the X-Buster. | |style="text-align:left; color:black;" |Enhances the second level charge shot of the X-Buster. | ||
|- | |- | ||
|[[File: | |[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File: | |[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File: | |[[File:HyperBusterIcon.png|20px]] <br> HYPER BUSTER | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |Allows the X-Buster to be charged to a third level. | |style="text-align:left; color:black;" |Allows the X-Buster to be charged to a third level. | ||
|- | |- | ||
|[[File: | |[[File:SpeedShotIcon.png|20px]] <br> SPEED SHOT | ||
|'''1''' | |'''1''' | ||
|style="text-align:left; color:black;" |Increases the speed at which X-Buster shots travel. | |style="text-align:left; color:black;" |Increases the speed at which X-Buster shots travel. | ||
|- | |- | ||
|[[File: | |[[File:Rapid4Icon.png|20px]] <br> RAPID 4 | ||
|5 | |5 | ||
|style="text-align:left; color:black;" |Allows up to 4 X-Buster shots to be on-screen at once. | |style="text-align:left; color:black;" |Allows up to 4 X-Buster shots to be on-screen at once. | ||
|- | |- | ||
|[[File: | |[[File:Rapid5Icon.png|20px]] <br> RAPID 5 | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |Allows up to 5 X-Buster shots to be on-screen at once. | |style="text-align:left; color:black;" |Allows up to 5 X-Buster shots to be on-screen at once. | ||
|- | |- | ||
|[[File: | |[[File:BurstShotIcon.png|20px]] <br> BURST SHOT | ||
|10 | |10 | ||
|style="text-align:left; color:black;" |... | |style="text-align:left; color:black;" |... | ||
|- | |- | ||
|[[File: | |[[File:ExplosiveShotIcon.png|20px]] <br> EXPLOSIVE SHOT | ||
|20 | |20 | ||
|style="text-align:left; color:black;" |Every 5th buster shot deals extra damage. | |style="text-align:left; color:black;" |Every 5th buster shot deals extra damage. | ||
| Line 167: | Line 167: | ||
!Description | !Description | ||
|- | |- | ||
|[[File: | |[[File:HyperDashIcon.png|20px]] <br> HYPER DASH | ||
|1 | |1 | ||
|style="text-align:left; color:black;" |Increases the distance traveled by X when dashing on the ground. | |style="text-align:left; color:black;" |Increases the distance traveled by X when dashing on the ground. | ||
|- | |- | ||
|[[File: | |[[File:XClimberIcon.png|20px]] <br> CLIMBER | ||
|1 | |1 | ||
|style="text-align:left; " |Increases the speed at which X can climb ladders. | |style="text-align:left; " |Increases the speed at which X can climb ladders. | ||
|- | |- | ||
|[[File: | |[[File:HyperVDashIcon.png|20px]] <br> HYPER V-DASH | ||
|10 | |10 | ||
|style="text-align:left; " |Allows X to move while dashing upwards. | |||
|- | |||
|[[File:HyperAirDashIcon.png|20px]] <br> HYPER AIR-DASH | |||
|20 | |||
|style="text-align:left; " |Increases the distance traveled by X when dashing in the air. | |style="text-align:left; " |Increases the distance traveled by X when dashing in the air. | ||
|- | |- | ||
|[[File: | |[[File:DashJumperIcon.png|20px]] <br> DASH JUMPER | ||
| | |40 | ||
|style="text-align:left; " |Allows X to airdash after dash-jumping. | |style="text-align:left; " |Allows X to airdash after dash-jumping. | ||
|} | |} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
Revision as of 23:14, 18 June 2023
| X | |
|---|---|
| Info | |
| No Info |
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
Description
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.
Abilities
In Corrupted, he gains these new features:
- Dual Buster System: Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
- Armor Swap: Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
- Weapon Wheel: In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. Additionally when using a controller, the right analog stick can select weapons as well.
- Skill Upgrades: Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
X-Buster
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
Skill Upgrades
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
Skill Tree Upgrades
| Image | LV Required | Description |
|---|---|---|
| File:EnergyBalancerIcon.png ENERGY BALANCER |
5 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:WeaponUpIcon.png WEAPON UP |
5 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUpIcon.png WEAPON UP+ |
10 | Increases the amount of ammo for all Special Weapons. |
| File:LifePlusIcon.png LIFE+ |
20 | 1-Up items have double effectiveness. |
| File:WeaponUpIcon.png WEAPON UP |
5 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUpIcon.png WEAPON UP+ |
10 | Increases the amount of ammo for all Special Weapons. |
| File:XWConverterIcon.png W-CONVERTER |
20 | When weapons are full on ammo, Weapon Energy item refills the health bar. |
| Image | LV Required | Description |
|---|---|---|
| File:ChargeRegenIcon.png CHARGE REGEN | 1 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:XDConverterIcon.png D-CONVERTER | 5 | When X takes damage, he regenerates Weapon energy. |
| File:ShockBufferIcon.png SHOCK BUFFER | 10 | Enables X to take damage without flinching backwards. |
| File:ShockStabilizerIcon.png SHOCK STABILIZER | 20 | Allows X to regain his airdash when hit in the air. |
| File:QuickChargeIcon.png QUICK CHARGE | 5 | The X-Buster can be charged more quickly. |
| File:QuickChargeIcon.png QUICK CHARGE+ | 10 | The X-Buster can be charged even more quickly than before. |
| File:ChargeRegenIcon.png CHARGE REGEN+ | 20 | Further Improves energy regeneration while charging the X-Buster. |
| Image | LV Required | Description |
|---|---|---|
| File:EnergyUpIcon.png ENERGY UP |
1 | Further increases the maximum energy capacity of the X-Buster. |
| File:SuperBusterIcon.png SUPER BUSTER |
1 | Enhances the second level charge shot of the X-Buster. |
| File:EnergyUpIcon.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:EnergyUpIcon.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:HyperBusterIcon.png HYPER BUSTER |
10 | Allows the X-Buster to be charged to a third level. |
| File:SpeedShotIcon.png SPEED SHOT |
1 | Increases the speed at which X-Buster shots travel. |
| File:Rapid4Icon.png RAPID 4 |
5 | Allows up to 4 X-Buster shots to be on-screen at once. |
| File:Rapid5Icon.png RAPID 5 |
10 | Allows up to 5 X-Buster shots to be on-screen at once. |
| File:BurstShotIcon.png BURST SHOT |
10 | ... |
| File:ExplosiveShotIcon.png EXPLOSIVE SHOT |
20 | Every 5th buster shot deals extra damage. |
| Image | LV Required | Description |
|---|---|---|
| File:HyperDashIcon.png HYPER DASH |
1 | Increases the distance traveled by X when dashing on the ground. |
| File:XClimberIcon.png CLIMBER |
1 | Increases the speed at which X can climb ladders. |
| File:HyperVDashIcon.png HYPER V-DASH |
10 | Allows X to move while dashing upwards. |
| File:HyperAirDashIcon.png HYPER AIR-DASH |
20 | Increases the distance traveled by X when dashing in the air. |
| File:DashJumperIcon.png DASH JUMPER |
40 | Allows X to airdash after dash-jumping. |
