Characters/X: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
| Line 40: | Line 40: | ||
</gallery> | </gallery> | ||
===Skill Tree Upgrades=== | ===Skill Tree Upgrades=== | ||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; color:blue; height:100px; width:100px" | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; color:blue; background-color:white; height:100px; width:100px; border-width:5px; border-color:black; font-weight:bold" | ||
! colspan="3" |[[File:XHeadSkillIcon.png]] | ! colspan="3" style="color:black; text-align:center" |[[File:XHeadSkillIcon.png]] HEAD | ||
|- style="font-weight:bold" | |- style="font-weight:bold" | ||
!Image | !Image | ||
| Line 47: | Line 47: | ||
!Description | !Description | ||
|- | |- | ||
|[[File:EnergyBalancer.png|20px]] <br> | |[[File:EnergyBalancer.png|20px]] <br> ENERGY BALANCER | ||
| | |1 | ||
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | |style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | ||
|- | |- | ||
|[[File:WeaponUp.png|20px]] <br> | |[[File:WeaponUp.png|20px]] <br> WEAPON UP | ||
| | |5 | ||
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File:WeaponUp.png|20px]] <br> | |[[File:WeaponUp.png|20px]] <br> WEAPON UP+ | ||
| | |10 | ||
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File:LifePlus.png|20px]] <br> | |[[File:LifePlus.png|20px]] <br> LIFE+ | ||
| | |20 | ||
|style="text-align:left;" |1-Up items have double effectiveness. | |style="text-align:left; color:black;" |1-Up items have double effectiveness. | ||
|- | |- | ||
|[[File:WeaponUp.png|20px]] <br> | |[[File:WeaponUp.png|20px]] <br> WEAPON UP | ||
| | |5 | ||
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File:WeaponUp.png|20px]] <br> | |[[File:WeaponUp.png|20px]] <br> WEAPON UP+ | ||
| | |10 | ||
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons. | |style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons. | ||
|- | |- | ||
|[[File:XWConverter.png|20px]] <br> W- | |[[File:XWConverter.png|20px]] <br> W-CONVERTER | ||
| | |20 | ||
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar. | |style="text-align:left; color:black;" |When weapons are full on ammo, Weapon Energy item refills the health bar. | ||
|} | |} | ||
{| class="mw-collapsible | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; color:blue; background-color:white; height:100px; width:50px; border-width:5px; border-color:black; font-weight:bold" | ||
! colspan="3" |[[File:XChestSkillIcon.png]] | ! colspan="3" style="color:black; text-align:center" |[[File:XChestSkillIcon.png]] CHEST | ||
|- style="font-weight:bold" | |- style="font-weight:bold" | ||
!Image | !Image | ||
| Line 83: | Line 83: | ||
!Description | !Description | ||
|- | |- | ||
|[[File:ChargeRegen.png|20px]] | |[[File:ChargeRegen.png|20px]] CHARGE REGEN | ||
| | |1 | ||
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | |style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons. | ||
|- | |- | ||
|[[File:XDConverter.png|20px]] D- | |[[File:XDConverter.png|20px]] D-CONVERTER | ||
| | |5 | ||
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy. | |style="text-align:left; color:black;" |When X takes damage, he regenerates Weapon energy. | ||
|- | |- | ||
|[[File:ShockBuffer.png|20px]] | |[[File:ShockBuffer.png|20px]] SHOCK BUFFER | ||
| | |10 | ||
|style="text-align:left;" |Enables X to take damage without flinching backwards. | |style="text-align:left; color:black;" |Enables X to take damage without flinching backwards. | ||
|- | |- | ||
|[[File:ShockStabilizer.png|20px]] | |[[File:ShockStabilizer.png|20px]] SHOCK STABILIZER | ||
| | |20 | ||
|style="text-align:left;" |Allows X to regain his airdash when hit in the air. | |style="text-align:left; color:black;" |Allows X to regain his airdash when hit in the air. | ||
|- | |- | ||
|[[File:QuickCharge.png|20px]] | |[[File:QuickCharge.png|20px]] QUICK CHARGE | ||
| | |5 | ||
|style="text-align:left;" |The X-Buster can be charged more quickly. | |style="text-align:left; color:black;" |The X-Buster can be charged more quickly. | ||
|- | |- | ||
|[[File:QuickCharge.png|20px]] | |[[File:QuickCharge.png|20px]] QUICK CHARGE+ | ||
| | |10 | ||
|style="text-align:left;" |The X-Buster can be charged even more quickly than before. | |style="text-align:left; color:black;" |The X-Buster can be charged even more quickly than before. | ||
|- | |- | ||
|[[File:ChargeRegen.png|20px]] | |[[File:ChargeRegen.png|20px]] CHARGE REGEN+ | ||
| | |20 | ||
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster. | |style="text-align:left; color:black;" |Further Improves energy regeneration while charging the X-Buster. | ||
|} | |} | ||
{| class="mw-collapsible | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; color:blue; background-color:white; height:100px; width:50px; border-width:5px; border-color:black; font-weight:bold" | ||
! colspan="3" |[[File:BusterSkillIcon.png]] | ! colspan="3" style="color:black; text-align:center" |[[File:BusterSkillIcon.png]] BUSTER | ||
|- style="font-weight:bold" | |- style="font-weight:bold" | ||
!Image | !Image | ||
| Line 119: | Line 119: | ||
!Description | !Description | ||
|- | |- | ||
|[[File:EnergyUp.png|20px]] <br> | |[[File:EnergyUp.png|20px]] <br> ENERGY UP | ||
| | |1 | ||
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File:SuperBuster.png|20px]] <br> | |[[File:SuperBuster.png|20px]] <br> SUPER BUSTER | ||
| | |1 | ||
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster. | |style="text-align:left; color:black;" |Enhances the second level charge shot of the X-Buster. | ||
|- | |- | ||
|[[File:EnergyUp.png|20px]] <br> | |[[File:EnergyUp.png|20px]] <br> ENERGY UP | ||
| | |5 | ||
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File:EnergyUp.png|20px]] <br> | |[[File:EnergyUp.png|20px]] <br> ENERGY UP | ||
| | |5 | ||
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster. | |style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster. | ||
|- | |- | ||
|[[File:HyperBuster.png|20px]] <br> | |[[File:HyperBuster.png|20px]] <br> HYPER BUSTER | ||
| | |10 | ||
|style="text-align:left;" |Allows the X-Buster to be charged to a third level. | |style="text-align:left; color:black;" |Allows the X-Buster to be charged to a third level. | ||
|- | |- | ||
|[[File:SpeedShot.png|20px]] <br> | |[[File:SpeedShot.png|20px]] <br> SPEED SHOT | ||
|'''1''' | |'''1''' | ||
|style="text-align:left;" |Increases the speed at which X-Buster shots travel. | |style="text-align:left; color:black;" |Increases the speed at which X-Buster shots travel. | ||
|- | |- | ||
|[[File:Rapid4.png|20px]] <br> | |[[File:Rapid4.png|20px]] <br> RAPID 4 | ||
| | |5 | ||
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once. | |style="text-align:left; color:black;" |Allows up to 4 X-Buster shots to be on-screen at once. | ||
|- | |- | ||
|[[File:Rapid5.png|20px]] <br> | |[[File:Rapid5.png|20px]] <br> RAPID 5 | ||
| | |10 | ||
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once. | |style="text-align:left; color:black;" |Allows up to 5 X-Buster shots to be on-screen at once. | ||
|- | |- | ||
|[[File:BurstShot.png|20px]] <br> | |[[File:BurstShot.png|20px]] <br> BURST SHOT | ||
| | |10 | ||
|style="text-align:left;" |... | |style="text-align:left; color:black;" |... | ||
|- | |- | ||
|[[File:ExplosiveShot.png|20px]] <br> | |[[File:ExplosiveShot.png|20px]] <br> EXPLOSIVE SHOT | ||
| | |20 | ||
|style="text-align:left;" |Every 5th buster shot deals extra damage. | |style="text-align:left; color:black;" |Every 5th buster shot deals extra damage. | ||
|} | |} | ||
{|class="mw-collapsible | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; color:blue; background-color:white; height:100px; width:50px; border-width:5px; border-color:black; font-weight:bold" | ||
! colspan="3" |[[File:XLegSkillIcon.png]] | ! colspan="3" style="color:black; text-align:center" |[[File:XLegSkillIcon.png]] LEG | ||
|- style="font-weight:bold" | |- style="font-weight:bold" | ||
!Image | !Image | ||
| Line 167: | Line 167: | ||
!Description | !Description | ||
|- | |- | ||
|[[File:HyperDash.png|20px]] <br> | |[[File:HyperDash.png|20px]] <br> HYPER DASH | ||
| | |1 | ||
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground. | |style="text-align:left; color:black;" |Increases the distance traveled by X when dashing on the ground. | ||
|- | |- | ||
|[[File:XClimber.png|20px]] <br> | |[[File:XClimber.png|20px]] <br> CLIMBER | ||
| | |1 | ||
|style="text-align:left;" |Increases the speed at which X can climb ladders. | |style="text-align:left; " |Increases the speed at which X can climb ladders. | ||
|- | |- | ||
|[[File:HyperDashPlus.png|20px]] <br> | |[[File:HyperDashPlus.png|20px]] <br> HYPER DASH+ | ||
| | |10 | ||
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air. | |style="text-align:left; " |Increases the distance traveled by X when dashing in the air. | ||
|- | |- | ||
|[[File:DashJumper.png|20px]] <br> | |[[File:DashJumper.png|20px]] <br> DASH JUMPER | ||
| | |20 | ||
|style="text-align:left;" |Allows X to airdash after dash-jumping. | |style="text-align:left; " |Allows X to airdash after dash-jumping. | ||
|} | |} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
Revision as of 16:51, 29 May 2023
| X | |
|---|---|
| Info | |
| No Info |
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
Description
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.
Abilities
In Corrupted, he gains these new features:
- Dual Buster System: Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
- Armor Swap: Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
- Weapon Wheel: In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. Additionally when using a controller, the right analog stick can select weapons as well.
- Skill Upgrades: Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
X-Buster
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
Skill Upgrades
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
Skill Tree Upgrades
| Image | LV Required | Description |
|---|---|---|
| File:EnergyBalancer.png ENERGY BALANCER |
1 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:WeaponUp.png WEAPON UP |
5 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUp.png WEAPON UP+ |
10 | Increases the amount of ammo for all Special Weapons. |
| File:LifePlus.png LIFE+ |
20 | 1-Up items have double effectiveness. |
| File:WeaponUp.png WEAPON UP |
5 | Increases the amount of ammo for all Special Weapons. |
| File:WeaponUp.png WEAPON UP+ |
10 | Increases the amount of ammo for all Special Weapons. |
| File:XWConverter.png W-CONVERTER |
20 | When weapons are full on ammo, Weapon Energy item refills the health bar. |
| Image | LV Required | Description |
|---|---|---|
| File:ChargeRegen.png CHARGE REGEN | 1 | When using X-Buster, Weapon Energy item refills are split between all weapons. |
| File:XDConverter.png D-CONVERTER | 5 | When X takes damage, he regenerates Weapon energy. |
| File:ShockBuffer.png SHOCK BUFFER | 10 | Enables X to take damage without flinching backwards. |
| File:ShockStabilizer.png SHOCK STABILIZER | 20 | Allows X to regain his airdash when hit in the air. |
| File:QuickCharge.png QUICK CHARGE | 5 | The X-Buster can be charged more quickly. |
| File:QuickCharge.png QUICK CHARGE+ | 10 | The X-Buster can be charged even more quickly than before. |
| File:ChargeRegen.png CHARGE REGEN+ | 20 | Further Improves energy regeneration while charging the X-Buster. |
| Image | LV Required | Description |
|---|---|---|
| File:EnergyUp.png ENERGY UP |
1 | Further increases the maximum energy capacity of the X-Buster. |
| File:SuperBuster.png SUPER BUSTER |
1 | Enhances the second level charge shot of the X-Buster. |
| File:EnergyUp.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:EnergyUp.png ENERGY UP |
5 | Further increases the maximum energy capacity of the X-Buster. |
| File:HyperBuster.png HYPER BUSTER |
10 | Allows the X-Buster to be charged to a third level. |
| File:SpeedShot.png SPEED SHOT |
1 | Increases the speed at which X-Buster shots travel. |
| File:Rapid4.png RAPID 4 |
5 | Allows up to 4 X-Buster shots to be on-screen at once. |
| File:Rapid5.png RAPID 5 |
10 | Allows up to 5 X-Buster shots to be on-screen at once. |
| File:BurstShot.png BURST SHOT |
10 | ... |
| File:ExplosiveShot.png EXPLOSIVE SHOT |
20 | Every 5th buster shot deals extra damage. |
| Image | LV Required | Description |
|---|---|---|
| File:HyperDash.png HYPER DASH |
1 | Increases the distance traveled by X when dashing on the ground. |
| File:XClimber.png CLIMBER |
1 | Increases the speed at which X can climb ladders. |
| File:HyperDashPlus.png HYPER DASH+ |
10 | Increases the distance traveled by X when dashing in the air. |
| File:DashJumper.png DASH JUMPER |
20 | Allows X to airdash after dash-jumping. |
