Locations: Difference between revisions

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Each of these areas act as a traditional "stage," each with their own gimmicks, theme songs, minibosses, and Maverick. After reaching the beginning of each one, as well as at the middle point of each stage, you will activate a Transfer Station that will allow fast travel between other Transfer Stations, including the one at the Hunter Outpost.
Each of these areas act as a traditional "stage," each with their own gimmicks, theme songs, minibosses, and Maverick. After reaching the beginning of each one, as well as at the middle point of each stage, you will activate a Transfer Station that will allow fast travel between other Transfer Stations, including the one at the Hunter Outpost.
<gallery>
<gallery>
Menu_Junkyard.png|thumb|link=Locations/Stages/Infested Junkyard|[[Locations/Stages/Infested Junkyard | Infested Junkyard]]
Menu_Factory.png|thumb|link=Locations/Stages/Weapons Factory|[[Locations/Stages/Weapons Factory | Weapons Factory]]
Menu_Power.png|thumb|link=Locations/Stages/Power Station|[[Locations/Stages/Power Station | Power Station]]
Menu_Mines.png|thumb|link=Locations/Stages/Crystal Mines|[[Locations/Stages/Crystal Mines | Crystal Mines]]
Menu_Mines.png|thumb|link=Locations/Stages/Crystal Mines|[[Locations/Stages/Crystal Mines | Crystal Mines]]
Menu_Power.png|thumb|link=Locations/Stages/Power Station|[[Locations/Stages/Power Station | Power Station]]
Menu_Pipeworks.png|thumb|link=Locations/Stages/Forgotten Pipeworks|[[Locations/Stages/Forgotten Pipeworks | Forgotten Pipeworks]]
Menu_Factory.png|thumb|link=Locations/Stages/Weapons Factory|[[Locations/Stages/Weapons Factory | Weapons Factory]]
</gallery><gallery>
</gallery><gallery>
MissingIcon.png|thumb|link=Locations/Stages/Skybound Fortress|[[Locations/Stages/Skybound Fortress | Skybound Fortress]]
Menu_Wreckage.png|thumb|link=Locations/Stages/Sea Wreckage|[[Locations/Stages/Sea Wreckage | Sea Wreckage]]
Menu_Wreckage.png|thumb|link=Locations/Stages/Sea Wreckage|[[Locations/Stages/Sea Wreckage | Sea Wreckage]]
Menu_Pipeworks.png|thumb|link=Locations/Stages/Forgotten Pipeworks|[[Locations/Stages/Forgotten Pipeworks | Forgotten Pipeworks]]
Cyber_lab.png|thumb|link=Locations/Stages/Cyber Lab|[[Locations/Stages/Cyber Lab | Cyber Lab]]
Cyber_lab.png|thumb|link=Locations/Stages/Cyber Lab|[[Locations/Stages/Cyber Lab | Cyber Lab]]
MissingIcon.png|thumb|link=Locations/Stages/Skybound Fortress|[[Locations/Stages/Skybound Fortress | Skybound Fortress]]
Menu_Junkyard.png|thumb|link=Locations/Stages/Infested Junkyard|[[Locations/Stages/Infested Junkyard | Infested Junkyard]]
</gallery>
</gallery>



Revision as of 20:41, 6 October 2025

In MegaMan X: Corrupted, almost all areas are connected through a contiguous world map after beginning the main game.

Intro Stages

These are the intro stages for X and Zero. These stages will not be accessible (at least in the same form) after being beaten.

Island Regions

These are the neutral areas that connect to each of the main stages. Certain paths will be blocked off and require certain Mavericks to be defeated to progress.

Main Maverick Stages

Each of these areas act as a traditional "stage," each with their own gimmicks, theme songs, minibosses, and Maverick. After reaching the beginning of each one, as well as at the middle point of each stage, you will activate a Transfer Station that will allow fast travel between other Transfer Stations, including the one at the Hunter Outpost.

Event Stages

These areas are plot related.

"Fortress" Stages