Characters/X: Difference between revisions

From MegaMan X: Corrupted Wiki
Jump to navigation Jump to search
No edit summary
Line 35: Line 35:


==Skill Upgrades==
==Skill Upgrades==
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
X's skill upgrades include weapon/health energy improvements, defense, and buster power, as well as general mobility upgrades.
<gallery>
 
</gallery>
==Skill Tree Upgrades==
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XHeadSkillIcon.png|25px]] HEAD
|- style="color:white; background-color:#020119; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:EnergyBalancerIcon.png|25px]] <br> ENERGY BALANCER
|5
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|5
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|15
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:UltraLifeIcon.png|25px]] <br> ULTRA LIFE
|25
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|10
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|25px]] <br> WEAPON UP
|25
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:XWConverterIcon.png|25px]] <br> W-CONVERTER
|25
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XChestSkillIcon.png|25px]] CHEST
|- style="color:white; background-color:#020119; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:ChargeRegenIcon.png|25px]] <br> CHARGE REGEN
|1
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:XDConverterIcon.png|25px]] <br> D-CONVERTER
|1
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|-
|[[File:ShockBufferIcon.png|25px]] <br> SHOCK BUFFER
|15
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|-
|[[File:ShockStabilizerIcon.png|25px]] <br> SHOCK STABILIZER
|25
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|-
|[[File:QuickChargeIcon.png|25px]] <br> QUICK CHARGE
|1
|style="text-align:left;" |The X-Buster can be charged more quickly.
|-
|[[File:QuickChargeIcon.png|25px]] <br> QUICK CHARGE+
|5
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|-
|[[File:ChargeRegenIcon.png|25px]] <br> CHARGE REGEN+
|25
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:BusterSkillIcon.png|25px]] BUSTER
|- style="color:white; background-color:#020119; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|1
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:SuperBusterIcon.png|25px]] <br> SUPER BUSTER
|1
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:EnergyUpIcon.png|25px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:HyperBusterIcon.png|25px]] <br> HYPER BUSTER
|30
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|-
|[[File:SpeedShotIcon.png|25px]] <br> EXPLOSIVE BLAST
|1
|style="text-align:left;" |Explosive Shot burst into a bigger explosion that damages nearby enemies.
|-
|[[File:Rapid4Icon.png|25px]] <br> RAPID 4
|5
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|-
|[[File:Rapid5Icon.png|25px]] <br> RAPID 5
|25
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|-
|[[File:BurstShotIcon.png|25px]] <br> BURST SHOT
|10
|style="text-align:left;" |Increases the speed at which X-Buster shots can be fired.
|-
|[[File:ChargeReloadIcon.png|25px]] <br> EXPLOSIVE CHARGE
|40
|style="text-align:left;" |Fast charge when an enemy has maxed Explosive Charges.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:#0e0710; text-align:center; vertical-align:middle; height:35px; width:65%; border-width:3px; font-weight:bold"
! colspan="3" style="color:white; background-color:#24062b; text-align:center" |[[File:XLegSkillIcon.png|25px]] LEG
|- style="color:white; background-color:#020119; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:HyperDashIcon.png|25px]] <br> HYPER DASH
|1
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
|-
|[[File:XClimberIcon.png|25px]] <br> CLIMBER
|1
|style="text-align:left;" |Increases the speed at which X can climb ladders.
|-
|[[File:HyperVDashIcon.png|25px]] <br> HYPER V-DASH
|10
|style="text-align:left;" |Allows X to move while dashing upwards.
|-
|[[File:HyperAirDashIcon.png|25px]] <br> HYPER AIR-DASH
|25
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
|-
|[[File:DashJumperIcon.png|25px]] <br> DASH JUMPER
|25
|style="text-align:left;" |Allows X to airdash after dash-jumping.
|}


[[Category:Characters]]
[[Category:Characters]]

Revision as of 02:18, 5 June 2025

X
Character Select X.png
Info
No Info


X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.

Description

X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.

Abilities

In Corrupted, he gains these new features:

  • Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
  • Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
  • Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
  • Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.

X-Buster

X-Buster
XCharge.png
Info
No Info


The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.

Skill Upgrades

X's skill upgrades include weapon/health energy improvements, defense, and buster power, as well as general mobility upgrades.