Characters/X: Difference between revisions

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{{Infobox
{{Infobox
|Image=Character_Select_X.png
|Name=X
|HeadAbility=Nav-Chip
|BodyAbility=Armor Swap
|ArmsAbility=Dual Buster
|LegsAbility=Dash & Airdash
|FullSetAbility=
}}
X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.
==Description==
X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.
==Abilities==
In Corrupted, he gains these new features:
*{{Abilitybox|Name=Dual Buster System}}Allows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
*{{Abilitybox|Name=Armor Swap}}Allows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the [[Armors/Ultimate Armor | Ultimate Armor]].
*{{Abilitybox|Name=Weapon Wheel}}In addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
*{{Abilitybox|Name=Skill Upgrades}}Experience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.
==X-Buster==
<div style="display: inline-block; float: right">
{{Infobox
|Image=XCharge.png
|Name=X-Buster
|EnergyCost=Regen
|SaberCost=
|EnemyDamage=1-6
|BossDamage=1-3
}}
</div>
The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.
==Skill Upgrades==
X's core skill upgrades include weapon, energy improvements, defense, and buster power.
<gallery>
</gallery>
===Skill Tree Upgrades==={{Infobox
|Image=Character_Select_X.png
|Image=Character_Select_X.png
|Name=X
|Name=X
Line 43: Line 83:
|Description
|Description
|-
|-
|[[File:EnergyBalancerIcon.png|20px]] <br> ENERGY BALANCER
|[[File:EnergyBalancerIcon.png|40px]] <br> ENERGY BALANCER
|5
|5
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|5
|5
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|15
|15
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:UltraLifeIcon.png|20px]] <br> ULTRA LIFE
|[[File:UltraLifeIcon.png|40px]] <br> ULTRA LIFE
|20
|40
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|10
|10
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|20
|40
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:XWConverterIcon.png|20px]] <br> W-CONVERTER
|[[File:XWConverterIcon.png|40px]] <br> W-CONVERTER
|20
|40
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|}
|}
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|Description
|Description
|-
|-
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN
|[[File:ChargeRegenIcon.png|40px]] CHARGE REGEN
|1
|1
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|-
|[[File:XDConverterIcon.png|20px]] D-CONVERTER
|[[File:XDConverterIcon.png|40px]] D-CONVERTER
|1
|1
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|-
|-
|[[File:ShockBufferIcon.png|20px]] SHOCK BUFFER
|[[File:ShockBufferIcon.png|40px]] SHOCK BUFFER
|15
|15
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|-
|-
|[[File:ShockStabilizerIcon.png|20px]] SHOCK STABILIZER
|[[File:ShockStabilizerIcon.png|40px]] SHOCK STABILIZER
|40
|40
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|-
|-
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE
|[[File:QuickChargeIcon.png|40px]] QUICK CHARGE
|1
|1
|style="text-align:left;" |The X-Buster can be charged more quickly.
|style="text-align:left;" |The X-Buster can be charged more quickly.
|-
|-
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE+
|[[File:QuickChargeIcon.png|40px]] QUICK CHARGE+
|5
|5
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|-
|-
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN+
|[[File:ChargeRegenIcon.png|40px]] CHARGE REGEN+
|20
|40
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|}
|}
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|Description
|Description
|-
|-
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|1
|1
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:SuperBusterIcon.png|20px]] <br> SUPER BUSTER
|[[File:SuperBusterIcon.png|40px]] <br> SUPER BUSTER
|1
|1
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|-
|-
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|5
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|5
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:HyperBusterIcon.png|20px]] <br> HYPER BUSTER
|[[File:HyperBusterIcon.png|40px]] <br> HYPER BUSTER
|30
|30
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|-
|-
|[[File:SpeedShotIcon.png|20px]] <br> SPEED SHOT
|[[File:SpeedShotIcon.png|40px]] <br> SPEED SHOT
|1
|1
|style="text-align:left;" |Increases the speed at which X-Buster shots travel.
|style="text-align:left;" |Increases the speed at which X-Buster shots travel.
|-
|-
|[[File:Rapid4Icon.png|20px]] <br> RAPID 4
|[[File:Rapid4Icon.png|40px]] <br> RAPID 4
|5
|5
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|-
|-
|[[File:Rapid5Icon.png|20px]] <br> RAPID 5
|[[File:Rapid5Icon.png|40px]] <br> RAPID 5
|20
|40
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|-
|-
|[[File:BurstShotIcon.png|20px]] <br> BURST SHOT
|[[File:BurstShotIcon.png|40px]] <br> BURST SHOT
|10
|10
|style="text-align:left;" |...
|style="text-align:left;" |...
|-
|-
|[[File:ChargeReloadIcon.png|20px]] <br> CHARGE RELOAD
|[[File:ChargeReloadIcon.png|40px]] <br> CHARGE RELOAD
|40
|40
|style="text-align:left;" |Allows X to immediately start charging after firing a shot.
|style="text-align:left;" |Allows X to immediately start charging after firing a shot.
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|Description
|Description
|-
|-
|[[File:HyperDashIcon.png|20px]] <br> HYPER DASH
|[[File:HyperDashIcon.png|40px]] <br> HYPER DASH
|1
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
|-
|[[File:XClimberIcon.png|40px]] <br> CLIMBER
|1
|style="text-align:left;" |Increases the speed at which X can climb ladders.
|-
|[[File:HyperVDashIcon.png|40px]] <br> HYPER V-DASH
|10
|style="text-align:left;" |Allows X to move while dashing upwards.
|-
|[[File:HyperAirDashIcon.png|40px]] <br> HYPER AIR-DASH
|40
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
|-
|[[File:DashJumperIcon.png|40px]] <br> DASH JUMPER
|40
|style="text-align:left;" |Allows X to airdash after dash-jumping.
|}
 
[[Category:Characters]]
 
{| class="wikitable mw-collapsible mw-collapsed" style="width=85%; color:white; background-color:transparent; text-align:center; vertical-align:middle; height:100px; width:100px; border-width:5px; font-weight:bold"
! colspan="3" style="color:white; background-color:transparent; text-align:center" |[[File:XHeadSkillIcon.png]] HEAD
|- style="color:white; background-color:transparent; font-weight:bold"
|Image
|LV Required
|Description
|-
|[[File:EnergyBalancerIcon.png|40px]] <br> ENERGY BALANCER
|5
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|5
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|15
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:UltraLifeIcon.png|40px]] <br> ULTRA LIFE
|40
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|-
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|10
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:WeaponUpIcon.png|40px]] <br> WEAPON UP
|40
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|[[File:XWConverterIcon.png|40px]] <br> W-CONVERTER
|40
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:transparent; text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
! colspan="3" style="text-align:center" |[[File:XChestSkillIcon.png]] CHEST
|- style="font-weight:bold"
!Image
!LV Required
!Description
|-
|[[File:ChargeRegenIcon.png|40px]] CHARGE REGEN
|1
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|[[File:XDConverterIcon.png|40px]] D-CONVERTER
|1
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|-
|[[File:ShockBufferIcon.png|40px]] SHOCK BUFFER
|15
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|-
|[[File:ShockStabilizerIcon.png|40px]] SHOCK STABILIZER
|40
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|-
|[[File:QuickChargeIcon.png|40px]] QUICK CHARGE
|1
|style="text-align:left;" |The X-Buster can be charged more quickly.
|-
|[[File:QuickChargeIcon.png|40px]] QUICK CHARGE+
|5
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|-
|[[File:ChargeRegenIcon.png|40px]] CHARGE REGEN+
|40
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%; text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
! colspan="3" style="text-align:center" |[[File:BusterSkillIcon.png]] BUSTER
|- style="font-weight:bold"
!Image
!LV Required
!Description
|-
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|1
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:SuperBusterIcon.png|40px]] <br> SUPER BUSTER
|1
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|-
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:EnergyUpIcon.png|40px]] <br> ENERGY UP
|5
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|[[File:HyperBusterIcon.png|40px]] <br> HYPER BUSTER
|30
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|-
|[[File:SpeedShotIcon.png|40px]] <br> SPEED SHOT
|1
|style="text-align:left;" |Increases the speed at which X-Buster shots travel.
|-
|[[File:Rapid4Icon.png|40px]] <br> RAPID 4
|5
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|-
|[[File:Rapid5Icon.png|40px]] <br> RAPID 5
|40
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|-
|[[File:BurstShotIcon.png|40px]] <br> BURST SHOT
|10
|style="text-align:left;" |...
|-
|[[File:ChargeReloadIcon.png|40px]] <br> CHARGE RELOAD
|40
|style="text-align:left;" |Allows X to immediately start charging after firing a shot.
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="color:white; background-color:transparent; text-align:center; vertical-align:middle; height:100px; width:500px; border-width:5px; font-weight:bold"
! colspan="3" style="text-align:center" |[[File:XLegSkillIcon.png]] LEG
|- style="font-weight:bold"
!Image
!LV Required
!Description
|-
|[[File:HyperDashIcon.png|40px]] <br> HYPER DASH
|1
|1
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
|-
|-
|[[File:XClimberIcon.png|20px]] <br> CLIMBER
|[[File:XClimberIcon.png|40px]] <br> CLIMBER
|1
|1
|style="text-align:left;" |Increases the speed at which X can climb ladders.
|style="text-align:left;" |Increases the speed at which X can climb ladders.
|-
|-
|[[File:HyperVDashIcon.png|20px]] <br> HYPER V-DASH
|[[File:HyperVDashIcon.png|40px]] <br> HYPER V-DASH
|10
|10
|style="text-align:left;" |Allows X to move while dashing upwards.
|style="text-align:left;" |Allows X to move while dashing upwards.
|-
|-
|[[File:HyperAirDashIcon.png|20px]] <br> HYPER AIR-DASH
|[[File:HyperAirDashIcon.png|40px]] <br> HYPER AIR-DASH
|20
|40
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
|-
|-
|[[File:DashJumperIcon.png|20px]] <br> DASH JUMPER
|[[File:DashJumperIcon.png|40px]] <br> DASH JUMPER
|40
|40
|style="text-align:left;" |Allows X to airdash after dash-jumping.
|style="text-align:left;" |Allows X to airdash after dash-jumping.

Revision as of 06:10, 19 January 2024

X
Character Select X.png
Info
No Info


X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.

Description

X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.

Abilities

In Corrupted, he gains these new features:

  • Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
  • Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
  • Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
  • Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.

X-Buster

X-Buster
XCharge.png
Info
No Info


The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.

Skill Upgrades

X's core skill upgrades include weapon, energy improvements, defense, and buster power.

Skill Tree Upgrades

X
Character Select X.png
Info
No Info


X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.

Description

X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.

Abilities

In Corrupted, he gains these new features:

  • Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
  • Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
  • Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
  • Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.

X-Buster

X-Buster
XCharge.png
Info
No Info


The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules. </gallery>

Skill Tree Upgrades

XHeadSkillIcon.png HEAD
Image LV Required Description
File:EnergyBalancerIcon.png
ENERGY BALANCER
5 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:WeaponUpIcon.png
WEAPON UP
5 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
15 Increases the amount of ammo for all Special Weapons.
File:UltraLifeIcon.png
ULTRA LIFE
40 1-Up items will also restore health to full on pickup.
File:WeaponUpIcon.png
WEAPON UP
10 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
40 Increases the amount of ammo for all Special Weapons.
File:XWConverterIcon.png
W-CONVERTER
40 When weapons are full on ammo, Weapon Energy item refills the health bar.
XChestSkillIcon.png CHEST
Image LV Required Description
File:ChargeRegenIcon.png CHARGE REGEN 1 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:XDConverterIcon.png D-CONVERTER 1 When X takes damage, he regenerates Weapon energy.
File:ShockBufferIcon.png SHOCK BUFFER 15 Enables X to take damage without flinching backwards.
File:ShockStabilizerIcon.png SHOCK STABILIZER 40 Allows X to regain his airdash when hit in the air.
File:QuickChargeIcon.png QUICK CHARGE 1 The X-Buster can be charged more quickly.
File:QuickChargeIcon.png QUICK CHARGE+ 5 The X-Buster can be charged even more quickly than before.
File:ChargeRegenIcon.png CHARGE REGEN+ 40 Further Improves energy regeneration while charging the X-Buster.
BusterSkillIcon.png BUSTER
Image LV Required Description
File:EnergyUpIcon.png
ENERGY UP
1 Further increases the maximum energy capacity of the X-Buster.
File:SuperBusterIcon.png
SUPER BUSTER
1 Enhances the second level charge shot of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:HyperBusterIcon.png
HYPER BUSTER
30 Allows the X-Buster to be charged to a third level.
File:SpeedShotIcon.png
SPEED SHOT
1 Increases the speed at which X-Buster shots travel.
File:Rapid4Icon.png
RAPID 4
5 Allows up to 4 X-Buster shots to be on-screen at once.
File:Rapid5Icon.png
RAPID 5
40 Allows up to 5 X-Buster shots to be on-screen at once.
File:BurstShotIcon.png
BURST SHOT
10 ...
File:ChargeReloadIcon.png
CHARGE RELOAD
40 Allows X to immediately start charging after firing a shot.
XLegSkillIcon.png LEG
Image LV Required Description
File:HyperDashIcon.png
HYPER DASH
1 Increases the distance traveled by X when dashing on the ground.
File:XClimberIcon.png
CLIMBER
1 Increases the speed at which X can climb ladders.
File:HyperVDashIcon.png
HYPER V-DASH
10 Allows X to move while dashing upwards.
File:HyperAirDashIcon.png
HYPER AIR-DASH
40 Increases the distance traveled by X when dashing in the air.
File:DashJumperIcon.png
DASH JUMPER
40 Allows X to airdash after dash-jumping.
XHeadSkillIcon.png HEAD
Image LV Required Description
File:EnergyBalancerIcon.png
ENERGY BALANCER
5 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:WeaponUpIcon.png
WEAPON UP
5 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
15 Increases the amount of ammo for all Special Weapons.
File:UltraLifeIcon.png
ULTRA LIFE
40 1-Up items will also restore health to full on pickup.
File:WeaponUpIcon.png
WEAPON UP
10 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
40 Increases the amount of ammo for all Special Weapons.
File:XWConverterIcon.png
W-CONVERTER
40 When weapons are full on ammo, Weapon Energy item refills the health bar.
XChestSkillIcon.png CHEST
Image LV Required Description
File:ChargeRegenIcon.png CHARGE REGEN 1 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:XDConverterIcon.png D-CONVERTER 1 When X takes damage, he regenerates Weapon energy.
File:ShockBufferIcon.png SHOCK BUFFER 15 Enables X to take damage without flinching backwards.
File:ShockStabilizerIcon.png SHOCK STABILIZER 40 Allows X to regain his airdash when hit in the air.
File:QuickChargeIcon.png QUICK CHARGE 1 The X-Buster can be charged more quickly.
File:QuickChargeIcon.png QUICK CHARGE+ 5 The X-Buster can be charged even more quickly than before.
File:ChargeRegenIcon.png CHARGE REGEN+ 40 Further Improves energy regeneration while charging the X-Buster.
BusterSkillIcon.png BUSTER
Image LV Required Description
File:EnergyUpIcon.png
ENERGY UP
1 Further increases the maximum energy capacity of the X-Buster.
File:SuperBusterIcon.png
SUPER BUSTER
1 Enhances the second level charge shot of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:HyperBusterIcon.png
HYPER BUSTER
30 Allows the X-Buster to be charged to a third level.
File:SpeedShotIcon.png
SPEED SHOT
1 Increases the speed at which X-Buster shots travel.
File:Rapid4Icon.png
RAPID 4
5 Allows up to 4 X-Buster shots to be on-screen at once.
File:Rapid5Icon.png
RAPID 5
40 Allows up to 5 X-Buster shots to be on-screen at once.
File:BurstShotIcon.png
BURST SHOT
10 ...
File:ChargeReloadIcon.png
CHARGE RELOAD
40 Allows X to immediately start charging after firing a shot.
XLegSkillIcon.png LEG
Image LV Required Description
File:HyperDashIcon.png
HYPER DASH
1 Increases the distance traveled by X when dashing on the ground.
File:XClimberIcon.png
CLIMBER
1 Increases the speed at which X can climb ladders.
File:HyperVDashIcon.png
HYPER V-DASH
10 Allows X to move while dashing upwards.
File:HyperAirDashIcon.png
HYPER AIR-DASH
40 Increases the distance traveled by X when dashing in the air.
File:DashJumperIcon.png
DASH JUMPER
40 Allows X to airdash after dash-jumping.