Characters/X: Difference between revisions

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|[[File:EnergyBalancerIcon.png|20px]] <br> ENERGY BALANCER
|[[File:EnergyBalancerIcon.png|20px]] <br> ENERGY BALANCER
|5
|5
|style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|5
|5
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|15
|15
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:UltraLifeIcon.png|20px]] <br> ULTRA LIFE
|[[File:UltraLifeIcon.png|20px]] <br> ULTRA LIFE
|20
|20
|style="text-align:left; color:black;" |1-Up items will also restore health to full on pickup.
|style="text-align:left;" |1-Up items will also restore health to full on pickup.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|10
|10
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|[[File:WeaponUpIcon.png|20px]] <br> WEAPON UP
|20
|20
|style="text-align:left; color:black;" |Increases the amount of ammo for all Special Weapons.
|style="text-align:left;" |Increases the amount of ammo for all Special Weapons.
|-
|-
|[[File:XWConverterIcon.png|20px]] <br> W-CONVERTER
|[[File:XWConverterIcon.png|20px]] <br> W-CONVERTER
|20
|20
|style="text-align:left; color:black;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|style="text-align:left;" |When weapons are full on ammo, Weapon Energy item refills the health bar.
|}
|}


Line 85: Line 85:
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN
|1
|1
|style="text-align:left; color:black;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|style="text-align:left;" |When using X-Buster, Weapon Energy item refills are split between all weapons.
|-
|-
|[[File:XDConverterIcon.png|20px]] D-CONVERTER
|[[File:XDConverterIcon.png|20px]] D-CONVERTER
|1
|1
|style="text-align:left; color:black;" |When X takes damage, he regenerates Weapon energy.
|style="text-align:left;" |When X takes damage, he regenerates Weapon energy.
|-
|-
|[[File:ShockBufferIcon.png|20px]] SHOCK BUFFER
|[[File:ShockBufferIcon.png|20px]] SHOCK BUFFER
|15
|15
|style="text-align:left; color:black;" |Enables X to take damage without flinching backwards.
|style="text-align:left;" |Enables X to take damage without flinching backwards.
|-
|-
|[[File:ShockStabilizerIcon.png|20px]] SHOCK STABILIZER
|[[File:ShockStabilizerIcon.png|20px]] SHOCK STABILIZER
|40
|40
|style="text-align:left; color:black;" |Allows X to regain his airdash when hit in the air.
|style="text-align:left;" |Allows X to regain his airdash when hit in the air.
|-
|-
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE
|1
|1
|style="text-align:left; color:black;" |The X-Buster can be charged more quickly.
|style="text-align:left;" |The X-Buster can be charged more quickly.
|-
|-
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE+
|[[File:QuickChargeIcon.png|20px]] QUICK CHARGE+
|5
|5
|style="text-align:left; color:black;" |The X-Buster can be charged even more quickly than before.
|style="text-align:left;" |The X-Buster can be charged even more quickly than before.
|-
|-
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN+
|[[File:ChargeRegenIcon.png|20px]] CHARGE REGEN+
|20
|20
|style="text-align:left; color:black;" |Further Improves energy regeneration while charging the X-Buster.
|style="text-align:left;" |Further Improves energy regeneration while charging the X-Buster.
|}
|}


{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
! colspan="3" style="color:black; text-align:center" |[[File:BusterSkillIcon.png]] BUSTER
! colspan="3" style="text-align:center" |[[File:BusterSkillIcon.png]] BUSTER
|- style="color:white; background-color:black; font-weight:bold"
|- style="font-weight:bold"
!Image
!Image
!LV Required
!LV Required
Line 121: Line 121:
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|1
|1
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:SuperBusterIcon.png|20px]] <br> SUPER BUSTER
|[[File:SuperBusterIcon.png|20px]] <br> SUPER BUSTER
|1
|1
|style="text-align:left; color:black;" |Enhances the second level charge shot of the X-Buster.
|style="text-align:left;" |Enhances the second level charge shot of the X-Buster.
|-
|-
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|5
|5
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|[[File:EnergyUpIcon.png|20px]] <br> ENERGY UP
|5
|5
|style="text-align:left; color:black;" |Further increases the maximum energy capacity of the X-Buster.
|style="text-align:left;" |Further increases the maximum energy capacity of the X-Buster.
|-
|-
|[[File:HyperBusterIcon.png|20px]] <br> HYPER BUSTER
|[[File:HyperBusterIcon.png|20px]] <br> HYPER BUSTER
|30
|30
|style="text-align:left; color:black;" |Allows the X-Buster to be charged to a third level.
|style="text-align:left;" |Allows the X-Buster to be charged to a third level.
|-
|-
|[[File:SpeedShotIcon.png|20px]] <br> SPEED SHOT
|[[File:SpeedShotIcon.png|20px]] <br> SPEED SHOT
|1
|1
|style="text-align:left; color:black;" |Increases the speed at which X-Buster shots travel.
|style="text-align:left;" |Increases the speed at which X-Buster shots travel.
|-
|-
|[[File:Rapid4Icon.png|20px]] <br> RAPID 4
|[[File:Rapid4Icon.png|20px]] <br> RAPID 4
|5
|5
|style="text-align:left; color:black;" |Allows up to 4 X-Buster shots to be on-screen at once.
|style="text-align:left;" |Allows up to 4 X-Buster shots to be on-screen at once.
|-
|-
|[[File:Rapid5Icon.png|20px]] <br> RAPID 5
|[[File:Rapid5Icon.png|20px]] <br> RAPID 5
|20
|20
|style="text-align:left; color:black;" |Allows up to 5 X-Buster shots to be on-screen at once.
|style="text-align:left;" |Allows up to 5 X-Buster shots to be on-screen at once.
|-
|-
|[[File:BurstShotIcon.png|20px]] <br> BURST SHOT
|[[File:BurstShotIcon.png|20px]] <br> BURST SHOT
|10
|10
|style="text-align:left; color:black;" |...
|style="text-align:left;" |...
|-
|-
|[[File:ChargeReloadIcon.png|20px]] <br> CHARGE RELOAD
|[[File:ChargeReloadIcon.png|20px]] <br> CHARGE RELOAD
|40
|40
|style="text-align:left; color:black;" |Allows X to immediately start charging after firing a shot.
|style="text-align:left;" |Allows X to immediately start charging after firing a shot.
|}
|}


{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; vertical-align:middle; height:100px; width:50px; border-width:5px; font-weight:bold"
! colspan="3" style="color:black; text-align:center" |[[File:XLegSkillIcon.png]] LEG
! colspan="3" style="text-align:center" |[[File:XLegSkillIcon.png]] LEG
|- style="font-weight:bold"
|- style="font-weight:bold"
!Image
!Image
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|[[File:HyperDashIcon.png|20px]] <br> HYPER DASH
|[[File:HyperDashIcon.png|20px]] <br> HYPER DASH
|1
|1
|style="text-align:left; color:black;" |Increases the distance traveled by X when dashing on the ground.
|style="text-align:left;" |Increases the distance traveled by X when dashing on the ground.
|-
|-
|[[File:XClimberIcon.png|20px]] <br> CLIMBER
|[[File:XClimberIcon.png|20px]] <br> CLIMBER
|1
|1
|style="text-align:left; color:black;" |Increases the speed at which X can climb ladders.
|style="text-align:left;" |Increases the speed at which X can climb ladders.
|-
|-
|[[File:HyperVDashIcon.png|20px]] <br> HYPER V-DASH
|[[File:HyperVDashIcon.png|20px]] <br> HYPER V-DASH
|10
|10
|style="text-align:left; color:black;" |Allows X to move while dashing upwards.
|style="text-align:left;" |Allows X to move while dashing upwards.
|-
|-
|[[File:HyperAirDashIcon.png|20px]] <br> HYPER AIR-DASH
|[[File:HyperAirDashIcon.png|20px]] <br> HYPER AIR-DASH
|20
|20
|style="text-align:left; color:black;" |Increases the distance traveled by X when dashing in the air.
|style="text-align:left;" |Increases the distance traveled by X when dashing in the air.
|-
|-
|[[File:DashJumperIcon.png|20px]] <br> DASH JUMPER
|[[File:DashJumperIcon.png|20px]] <br> DASH JUMPER
|40
|40
|style="text-align:left; color:black;" |Allows X to airdash after dash-jumping.
|style="text-align:left;" |Allows X to airdash after dash-jumping.
|}
|}


[[Category:Characters]]
[[Category:Characters]]

Revision as of 05:30, 19 January 2024

X
Character Select X.png
Info
No Info


X is the main character of the MegaMan X series, and one of the playable characters in MegaMan X: Corrupted.

Description

X uses his X-Buster to shoot enemies from a distance, and his Variable Weapons System to copy the weapons of bosses.

Abilities

In Corrupted, he gains these new features:

  • Template:AbilityboxAllows the player to set different weapons to both primary and secondary fire buttons from the pause menu.
  • Template:AbilityboxAllows X to equip and un-equip collected armor pieces when visiting save capsules. Any piece can be mixed with any other piece, except for the Ultimate Armor.
  • Template:AbilityboxIn addition to cycling through weapons, X can quickly select weapons using an onscreen weapon wheel, similar to MegaMan 11. This shortcut can also be accessed through the right analog stick on a controller.
  • Template:AbilityboxExperience collected from defeating enemies and bosses can be used to unlock upgrades for each of X's body parts, as well as each boss weapon.

X-Buster

X-Buster
XCharge.png
Info
No Info


The X-Buster is X's primary weapon, and the weapon that all Arm Parts modify. It can store a 3-level charge by default, and draws from an energy meter that gradually regenerates over time. X can unlock a variety of upgrades through the X-Buster's skill tree, or by finding hidden armor capsules.

Skill Upgrades

X's core skill upgrades include weapon, energy improvements, defense, and buster power.

Skill Tree Upgrades

XHeadSkillIcon.png HEAD
Image LV Required Description
File:EnergyBalancerIcon.png
ENERGY BALANCER
5 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:WeaponUpIcon.png
WEAPON UP
5 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
15 Increases the amount of ammo for all Special Weapons.
File:UltraLifeIcon.png
ULTRA LIFE
20 1-Up items will also restore health to full on pickup.
File:WeaponUpIcon.png
WEAPON UP
10 Increases the amount of ammo for all Special Weapons.
File:WeaponUpIcon.png
WEAPON UP
20 Increases the amount of ammo for all Special Weapons.
File:XWConverterIcon.png
W-CONVERTER
20 When weapons are full on ammo, Weapon Energy item refills the health bar.
XChestSkillIcon.png CHEST
Image LV Required Description
File:ChargeRegenIcon.png CHARGE REGEN 1 When using X-Buster, Weapon Energy item refills are split between all weapons.
File:XDConverterIcon.png D-CONVERTER 1 When X takes damage, he regenerates Weapon energy.
File:ShockBufferIcon.png SHOCK BUFFER 15 Enables X to take damage without flinching backwards.
File:ShockStabilizerIcon.png SHOCK STABILIZER 40 Allows X to regain his airdash when hit in the air.
File:QuickChargeIcon.png QUICK CHARGE 1 The X-Buster can be charged more quickly.
File:QuickChargeIcon.png QUICK CHARGE+ 5 The X-Buster can be charged even more quickly than before.
File:ChargeRegenIcon.png CHARGE REGEN+ 20 Further Improves energy regeneration while charging the X-Buster.
BusterSkillIcon.png BUSTER
Image LV Required Description
File:EnergyUpIcon.png
ENERGY UP
1 Further increases the maximum energy capacity of the X-Buster.
File:SuperBusterIcon.png
SUPER BUSTER
1 Enhances the second level charge shot of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:EnergyUpIcon.png
ENERGY UP
5 Further increases the maximum energy capacity of the X-Buster.
File:HyperBusterIcon.png
HYPER BUSTER
30 Allows the X-Buster to be charged to a third level.
File:SpeedShotIcon.png
SPEED SHOT
1 Increases the speed at which X-Buster shots travel.
File:Rapid4Icon.png
RAPID 4
5 Allows up to 4 X-Buster shots to be on-screen at once.
File:Rapid5Icon.png
RAPID 5
20 Allows up to 5 X-Buster shots to be on-screen at once.
File:BurstShotIcon.png
BURST SHOT
10 ...
File:ChargeReloadIcon.png
CHARGE RELOAD
40 Allows X to immediately start charging after firing a shot.
XLegSkillIcon.png LEG
Image LV Required Description
File:HyperDashIcon.png
HYPER DASH
1 Increases the distance traveled by X when dashing on the ground.
File:XClimberIcon.png
CLIMBER
1 Increases the speed at which X can climb ladders.
File:HyperVDashIcon.png
HYPER V-DASH
10 Allows X to move while dashing upwards.
File:HyperAirDashIcon.png
HYPER AIR-DASH
20 Increases the distance traveled by X when dashing in the air.
File:DashJumperIcon.png
DASH JUMPER
40 Allows X to airdash after dash-jumping.