Items: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 4: | Line 4: | ||
These items can drop randomly from defeated enemies or found in stages at fixed locations. | These items can drop randomly from defeated enemies or found in stages at fixed locations. | ||
<gallery> | <gallery> | ||
Items_Life.png|<b> | Items_Life.png|<b>Health Energy</b><br /><span style="font-size:85%;">Restores lost HP, or fill the Sub-Tank when HP is full. Restores 3/6/16 HP for a small/large/huge capsule. | ||
Items_Weapon.png|<b>Weapon Energy</b><br /><span style="font-size:85%;">Restores energy used by special weapons. Restores 3/6/16 WE for a small/large/huge capsule. | Items_Weapon.png|<b>Weapon Energy</b><br /><span style="font-size:85%;">Restores energy used by special weapons. Restores 3/6/16 WE for a small/large/huge capsule. | ||
Items_Combo.png|<b>Combo Energy</b><br /><span style="font-size:85%;">Restores both HP and weapon energy, and only drops while the [[Armors/Hydra Armor|Hydra Armor Helmet]] is equipped. | Items_Combo.png|<b>Combo Energy</b><br /><span style="font-size:85%;">Restores both HP and weapon energy, and only drops while the [[Armors/Hydra Armor|Hydra Armor Helmet]] is equipped. | ||
| Line 12: | Line 12: | ||
If [[Bosses/Plasma Puffer | Plasma Puffer]]'s [[Structure/Final Four | Final Four]] is in effect, pre-placed items in stages will have the opposite effect. | If [[Bosses/Plasma Puffer | Plasma Puffer]]'s [[Structure/Final Four | Final Four]] is in effect, pre-placed items in stages will have the opposite effect. | ||
<gallery> | <gallery> | ||
Anti-Life.png|<b>Bad | Anti-Life.png|<b>Bad Health</b><br /><span style="font-size:85%;">Drains Health Energy. | ||
Anti-Weapon.png|<b>Bad Weapon | Anti-Weapon.png|<b>Bad Weapon</b><br /><span style="font-size:85%;">Drains Weapon Energy. | ||
Anti-Combo.png|<b>Bad | Anti-Combo.png|<b>Bad Combo</b><br /><span style="font-size:85%;">Drains Health and Weapon Energy. | ||
</gallery> | </gallery> | ||
Latest revision as of 04:12, 7 January 2026
There are a number of collectible items in MegaMan X: Corrupted, including consumables, permanent upgrades, situational items, and other secrets. These can be found by X, Zero, Axl, or Synthia.
Consumables
These items can drop randomly from defeated enemies or found in stages at fixed locations.
Combo Energy
Restores both HP and weapon energy, and only drops while the Hydra Armor Helmet is equipped.
Anti-Consumables
If Plasma Puffer's Final Four is in effect, pre-placed items in stages will have the opposite effect.
Upgrades
These items grant permanent upgrades upon pickup and are difficult to acquire. When playing as X or Zero, these upgrades affect both characters.
Checkpoints, Save Capsules, and Telepads
Ride Pods and Ride Blocks
Keys
Metals
Currency used for Axl's shop system.













