Armors/Max Armor: Difference between revisions
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|XArmorImage=Max.png | |XArmorImage=Max.png | ||
|XArmorName=Max Armor | |XArmorName=Max Armor | ||
|XArmorHead=Auto-Repair | |XArmorHead=[[File:31.png|16x16px]] Auto-Repair | ||
|XArmorBody=Energy Barrier | |XArmorBody=[[File:32.png|16x16px]] Energy Barrier | ||
|XArmorArms=Cross Buster | |XArmorArms=[[File:33.png|16x16px]] Cross Buster | ||
|XArmorLegs=V-Dash Extender | |XArmorLegs=[[File:34.png|16x16px]] V-Dash Extender | ||
|XArmorFullSet=Hyper Mode, Beam Saber | |XArmorFullSet=[[File:XMaxSkillIcon.png|16x16px]] Hyper Mode, Beam Saber | ||
|XArmorDescription=X's third armor set, originally from | |XArmorDescription=X's third armor set, originally from ''[[Wikipedia:Mega_Man_X3 | MegaMan X3]]''. | ||
|XArmorHeadDesc=Auto-Repair - After getting hurt, red health slowly recovers over time. | |XArmorHeadDesc=[[File:31.png|16x16px]] Auto-Repair - After getting hurt, red health slowly recovers over time. | ||
|XArmorBodyDesc=Energy Barrier - After getting hurt, a temporary shield reduces the next attack to 1 damage. | |XArmorBodyDesc=[[File:32.png|16x16px]] Energy Barrier - After getting hurt, a temporary shield reduces the next attack to 1 damage. | ||
|XArmorArmsDesc=Cross Buster - Double Buster, which can be combined when fired together. | |XArmorArmsDesc=[[File:33.png|16x16px]] Cross Buster - Double Buster, which can be combined when fired together. | ||
|XArmorLegsDesc=V-Dash Extender - Extends the distance of the vertical dash. | |XArmorLegsDesc=[[File:34.png|16x16px]] V-Dash Extender - Extends the distance of the vertical dash. | ||
|XArmorFullSetDesc=Hyper Mode - Activate a Giga Attack that temporarily improves all abilities. This Giga Attack energy is restored by taking damage.<br />Beam Saber - When fully charged, the Cross Buster gains a Beam Saber attack. | |XArmorFullSetDesc=[[File:XMaxSkillIcon.png|16x16px]] Hyper Mode - Activate a Giga Attack that temporarily improves all abilities. This Giga Attack energy is restored by taking damage.<br />[[File:XMaxSkillIcon.png|16x16px]] Beam Saber - When fully charged, the Cross Buster gains a Beam Saber attack. | ||
|XArmorTrivia=<ul> | |XArmorTrivia=<ul> | ||
<li>The name Max Armor is an unofficial fan name. It originally comes from Bandai's model kit series labelling the completed Third Armor as the Max Armor, but this was meant to refer to the model kit being the complete or "max" armor. | <li>The name Max Armor is an unofficial fan name. It originally comes from Bandai's model kit series labelling the completed Third Armor as the Max Armor, but this was meant to refer to the model kit being the complete or "max" armor. | ||
<li>In its original form, the Third Armor's helmet doesn't restore health. Instead, it displays a map. Since this would be useless, we used the Head Chip ability from ''MegaMan X3'' instead. | |||
</ul> | </ul> | ||
}} | }} | ||
<gallery> | |||
CrossChargeShot.png|Cross Buster | |||
SaberBeam.png|Beam Saber | |||
</gallery> | |||
[[Category:SNES_Armors]] | |||
Latest revision as of 22:26, 13 October 2025
| Max Armor | |
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| Info | |
An armor that can be equipped by MegaMan X. X's third armor set, originally from MegaMan X3.
Armor Abilities
Auto-Repair - After getting hurt, red health slowly recovers over time.
Energy Barrier - After getting hurt, a temporary shield reduces the next attack to 1 damage.
Cross Buster - Double Buster, which can be combined when fired together.
V-Dash Extender - Extends the distance of the vertical dash.
Hyper Mode - Activate a Giga Attack that temporarily improves all abilities. This Giga Attack energy is restored by taking damage.
Beam Saber - When fully charged, the Cross Buster gains a Beam Saber attack.
Linked Areas
- No Capsule Locations Revealed
Trivia
- The name Max Armor is an unofficial fan name. It originally comes from Bandai's model kit series labelling the completed Third Armor as the Max Armor, but this was meant to refer to the model kit being the complete or "max" armor.
- In its original form, the Third Armor's helmet doesn't restore health. Instead, it displays a map. Since this would be useless, we used the Head Chip ability from MegaMan X3 instead.
