Armors/Max Armor: Difference between revisions

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{{Infobox
{{X_Armor
|Image=Max.png
|XArmorImage=Max.png
|Name=Max Armor
|XArmorName=Max Armor
|HeadAbility=Damage Regen
|XArmorHead=[[File:31.png|16x16px]] Auto-Repair
|BodyAbility=Hit Shield
|XArmorBody=[[File:32.png|16x16px]] Energy Barrier
|ArmsAbility=Cross Buster
|XArmorArms=[[File:33.png|16x16px]] Cross Buster
|LegsAbility=V-Dash Extender
|XArmorLegs=[[File:34.png|16x16px]] V-Dash Extender
|FullSetAbility=Saber Charge/Hyper Mode
|XArmorFullSet=[[File:XMaxSkillIcon.png|16x16px]] Hyper Mode, Beam Saber
|Location=
|XArmorDescription=X's third armor set, originally from ''[[Wikipedia:Mega_Man_X3 | MegaMan X3]]''.
|FinalFour=
|XArmorHeadDesc=[[File:31.png|16x16px]] Auto-Repair - After getting hurt, red health slowly recovers over time.
|EnergyCost=
|XArmorBodyDesc=[[File:32.png|16x16px]] Energy Barrier - After getting hurt, a temporary shield reduces the next attack to 1 damage.
|SaberCost=
|XArmorArmsDesc=[[File:33.png|16x16px]] Cross Buster - Double Buster, which can be combined when fired together.
|FromMaverick=
|XArmorLegsDesc=[[File:34.png|16x16px]] V-Dash Extender - Extends the distance of the vertical dash.
|XArmorFullSetDesc=[[File:XMaxSkillIcon.png|16x16px]] Hyper Mode - Activate a Giga Attack that temporarily improves all abilities. This Giga Attack energy is restored by taking damage.<br />[[File:XMaxSkillIcon.png|16x16px]] Beam Saber - When fully charged, the Cross Buster gains a Beam Saber attack.
|XArmorTrivia=<ul>
  <li>The name Max Armor is an unofficial fan name. It originally comes from Bandai's model kit series labelling the completed Third Armor as the Max Armor, but this was meant to refer to the model kit being the complete or "max" armor.
  <li>In its original form, the Third Armor's helmet doesn't restore health. Instead, it displays a map. Since this would be useless, we used the Head Chip ability from ''MegaMan X3'' instead.
  </ul>
}}
}}
The Max Armor is an unlockable armor available after completing the game at least once. It is based on the armor set appearing in ''[https://megaman.fandom.com/wiki/Mega_Man_X3 MegaMan X3]''.
<gallery>
 
==Abilities==
{{Abilitybox
|Type=defense
|Name=Auto-Repair
|Part=Head Part
|Desc=}}
:*After taking damage, lost health will remain on the health bar as red health, which will slowly regenerate if no further damage is taken.
 
{{Abilitybox
|Type=defense
|Name=Energy Barrier
|Part=Body Part
|Desc=}}
:*Upon being hit, X will gain a shield that further reduces damage taken.
 
{{Abilitybox
|Type=buster
|Name=Cross Buster
|Part=Arms Part
|Desc=}}
:*Adds 2 more charge levels - a purple one, which gives a slow orange-green shot and a half-charged shot, and an orange one, which gives the same orange-green shot, but gives a fully charged shot instead. If the last charge is fired in rapid succession, or the shots overlap, then they combine into the Cross Charge Shot, which has one powerful charge shot,, and 4 extra shots that home in on enemies.
 
{{Abilitybox
|Type=move
|Name=V-Dash Extender
|Part=Legs Part
|Desc=}}
:*Extends the distance of vertical dashes, or grants the ability air dash vertically if the play has not unlocked it yet.
 
{{Abilitybox
|Type=saber
|Name=Beam Saber
|Part=Full Set Bonus
|Desc=}}
:*Grants an extra level of charge that releases an energy wave from a saber.
 
{{Abilitybox
|Type=giga
|Name=Hyper Mode
|Part=Full Set Bonus
|Desc=}}
:*Temporarily grants X the golden version of the Max Armor and enhances the functionality of all parts.
 
<br>
<gallery orientation="none" spacing="small" position="center" widths="185">
CrossChargeShotShot4.png|First Charge Shot
CrossChargeShot.png|Cross Buster
CrossChargeShot.png|Cross Buster
SaberBeam.png|Saber Charge
SaberBeam.png|Beam Saber
MaxArmorHyperMode.png|Hyper Mode
</gallery>
</gallery>


==Capsule Locations==
[[Category:SNES_Armors]]
*???
*???
*???
*???
 
==Special Combos==
Combos that are enabled with one piece of another armor.
----
*'''Phoenix Cross Buster''' - 1 [[Phoenix Armor|Phoenix]] part.
[[category:Armors]]

Latest revision as of 22:26, 13 October 2025

Max Armor
Max.png
Info
31.png Auto-Repair

32.png Energy Barrier
33.png Cross Buster

34.png V-Dash Extender

An armor that can be equipped by MegaMan X. X's third armor set, originally from MegaMan X3.

Armor Abilities

31.png Auto-Repair - After getting hurt, red health slowly recovers over time.
32.png Energy Barrier - After getting hurt, a temporary shield reduces the next attack to 1 damage.
33.png Cross Buster - Double Buster, which can be combined when fired together.
34.png V-Dash Extender - Extends the distance of the vertical dash.
XMaxSkillIcon.png Hyper Mode - Activate a Giga Attack that temporarily improves all abilities. This Giga Attack energy is restored by taking damage.
XMaxSkillIcon.png Beam Saber - When fully charged, the Cross Buster gains a Beam Saber attack.

Linked Areas

  • No Capsule Locations Revealed

Trivia

  • The name Max Armor is an unofficial fan name. It originally comes from Bandai's model kit series labelling the completed Third Armor as the Max Armor, but this was meant to refer to the model kit being the complete or "max" armor.
  • In its original form, the Third Armor's helmet doesn't restore health. Instead, it displays a map. Since this would be useless, we used the Head Chip ability from MegaMan X3 instead.