Enemies/D-Rex 3000: Difference between revisions
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Still, the Mechaniloid AI in the D-Rex 3000 is a significant step up from that in the original D-Rex, which mostly just shot electric balls from a stationary position in between bouts of slamming itself into walls. | Still, the Mechaniloid AI in the D-Rex 3000 is a significant step up from that in the original D-Rex, which mostly just shot electric balls from a stationary position in between bouts of slamming itself into walls. | ||
|EnemyLinkedAreas=<ul> | |EnemyLinkedAreas=<ul> | ||
<li>[[Locations/Stages/Weapons Factory |Weapons Factory]] | <li>[[Locations/Stages/Weapons Factory|Weapons Factory]] | ||
</ul> | </ul> | ||
|EnemyTrivia=<ul> | |EnemyTrivia=<ul> | ||
Revision as of 16:22, 10 July 2026
| D-Rex 3000 | |
|---|---|
| Info | |
| D-Rex 3000 |
Successor to the D-Rex and REX-2000, this Mechaniloid restores the D in its name. Said D comes from the word Drone (and nothing else), as it is an automated unit and non-pilotable. Joey Mad Joey was not available for comment on his job being replaced by a relatively incompetent AI, but he was presumably quite mad about the whole situation.
Still, the Mechaniloid AI in the D-Rex 3000 is a significant step up from that in the original D-Rex, which mostly just shot electric balls from a stationary position in between bouts of slamming itself into walls.
Linked Area(s)
Trivia
- Although related to the D-Rex and Rex-2000, this Mechaniloid has no formal relation to the (Command Mission) D-Rex from Command Mission or the D-Shark. Those are, at best, off-brand knockoffs.