Items: Difference between revisions

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=Consumables=
=Consumables=
These items can drop randomly from defeated enemies or found in stages at fixed locations.
These items can drop randomly from defeated enemies or found in stages at fixed locations.
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<gallery>
Items_Life.png|<b>Life Energy</b><br /><span style="font-size:85%;">Restores lost HP, or fill the Sub-Tank when HP is full. Restores 3/6/16 HP for a small/large/huge capsule.
Items_Life.png|<b>Life Energy</b><br /><span style="font-size:85%;">Restores lost HP, or fill the Sub-Tank when HP is full. Restores 3/6/16 HP for a small/large/huge capsule.
Items_Weapon.png|<b>Weapon Energy</b><br /><span style="font-size:85%;">Restores energy used by special weapons. Restores 3/6/16 WE for a small/large/huge capsule.
Items_Weapon.png|<b>Weapon Energy</b><br /><span style="font-size:85%;">Restores energy used by special weapons. Restores 3/6/16 WE for a small/large/huge capsule.
Items_Combo.png|<b>Combo Energyy</b><br /><span style="font-size:85%;">Restores both HP and weapon energy, and only drops while the [[Armors/Hydra Armor|Hydra helmet]] is equipped.
Items_Combo.png|<b>Combo Energyy</b><br /><span style="font-size:85%;">Restores both HP and weapon energy, and only drops while the [[Armors/Hydra Armor|Hydra helmet]] is equipped.
Items_1up.png|<b>Extra Lifey</b><br /><span style="font-size:85%;">Gives the player 1 more attempt to continue from the last checkpoint after dying.
Items_1up.png|<b>Extra Life</b><br /><span style="font-size:85%;">Gives the player 1 more attempt to continue from the last checkpoint after dying.
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==Anti-Consumables==
==Anti-Consumables==
If [[Bosses/Plasma Puffer | Plasma Puffer]]'s [[Structure/Final Four | Final Four]] is in effect, pre-placed items in stages will have the opposite effect.
If [[Bosses/Plasma Puffer | Plasma Puffer]]'s [[Structure/Final Four | Final Four]] is in effect, pre-placed items in stages will have the opposite effect.
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Anti-Life.png
Anti-Weapon.png
Anti-Combo.png
</gallery>


=Upgrades=
=Upgrades=

Revision as of 10:11, 14 October 2025

There are a number of collectible items in MegaMan X: Corrupted, including consumables, permanent upgrades, situational items, and other secrets. These can be found by X, Zero, Axl, or Synthia.

Consumables

These items can drop randomly from defeated enemies or found in stages at fixed locations.

Anti-Consumables

If Plasma Puffer's Final Four is in effect, pre-placed items in stages will have the opposite effect.

Upgrades

These items grant permanent upgrades upon pickup and are difficult to acquire. When playing as X or Zero, these upgrades affect both characters.

  • Skill Capsule:Unlocks the Skill Tree, and is later used for Air Mobility enhancements.
  • Heart Tank: Permanently increases HP by two points.
  • Sub-Tank Expansion: Permanently increases the capacity of the Sub-Tank by 4 points.
  • Rare Metal: Adds a large amount of experience.
  • Supply Crates: Collect them to upgrade the base.

Checkpoints, Save Capsules, and Telepads

Ride Pods and Ride Blocks

Keys

Metals