Boss Weapons: Difference between revisions
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=X's Weapons= | =X's Weapons= | ||
<gallery> | <gallery> | ||
Missile_barrage.png|link= | Missile_barrage.png|link=Boss_Weapons/Missile_Barrage|[[Boss_Weapons/Special_Weapons/Missile_Barrage|Missile Barrage]] | ||
File (2).png|link= | File (2).png|link=Boss_Weapons/Stun_Spark|[[Boss_Weapons/Special_Weapons/Stun_Spark|Stun Spark]] | ||
Crystal-0.png|link= | Crystal-0.png|link=Boss_Weapons/Crystal_Bomb|[[Boss_Weapons/Special_Weapons/Crystal_Bomb|Crystal Bomb]] | ||
Plasma-2.png|link= | Plasma-2.png|link=Boss_Weapons/Plasma_Bouncer|[[Boss_Weapons/Special_Weapons/Plasma_Bouncer|Plasma Bouncer]] | ||
</gallery> | </gallery> | ||
<gallery> | <gallery> | ||
Force_Breaker.png|link= | Force_Breaker.png|link=Boss_Weapons/Force_Breaker|[[Boss_Weapons/Special_Weapons/Force_Breaker|Force Breaker]] | ||
Warp.png|link= | Warp.png|link=Boss_Weapons/Warp_Vortex|[[Boss_Weapons/Special_Weapons/Warp_Vortex|Warp Vortex]] | ||
Cyclone_Razor.png|link= | Cyclone_Razor.png|link=Boss_Weapons/Cyclone_Razor|[[Boss_Weapons/Special_Weapons/Cyclone_Razor|Cyclone Razor]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Neuro_Spike|[[Boss_Weapons/Special_Weapons/Neuro_Spike|Neuro Spike]] | ||
</gallery> | </gallery> | ||
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Zero gains an array of saber and melee techniques from bosses that are performed with different commands. In ''Corrupted'', Zero's special moves draw from a special Saber Meter which refills over time. It starts with 2 energy, and can be expanded with upgrades. | Zero gains an array of saber and melee techniques from bosses that are performed with different commands. In ''Corrupted'', Zero's special moves draw from a special Saber Meter which refills over time. It starts with 2 energy, and can be expanded with upgrades. | ||
<gallery> | <gallery> | ||
Bakuenkou.png|link= | Bakuenkou.png|link=Boss_Weapons/Techniques/Bakuenkou|[[Boss_Weapons/Techniques/Bakuenkou|Bakuenkou]] | ||
Raikoushi.png|link= | Raikoushi.png|link=Boss_Weapons/Techniques/Raikoushi|[[Boss_Weapons/Techniques/Raikoushi|Raikoushi]] | ||
Suishouzan.png|link= | Suishouzan.png|link=Boss_Weapons/Techniques/Suishouzan|[[Boss_Weapons/Techniques/Suishouzan|Suishouzan]] | ||
Choujin.png|link= | Choujin.png|link=Boss_Weapons/Techniques/Choujin|[[Boss_Weapons/Techniques/Choujin|Choujin]] | ||
</gallery><gallery> | </gallery><gallery> | ||
RyokuhakenCropped.png|link= | RyokuhakenCropped.png|link=Boss_Weapons/Techniques/Ryokuhaken|[[Boss_Weapons/Techniques/Ryokuhaken|Ryokuhaken]] | ||
JikugekiCropped.png|link= | JikugekiCropped.png|link=Boss_Weapons/Techniques/Jikuugeki|[[Boss_Weapons/Techniques/Jikuugeki|Jikuugeki]] | ||
HurricaneScytheCropped-0.png|link= | HurricaneScytheCropped-0.png|link=Boss_Weapons/Techniques/Shippuuzan|[[Boss_Weapons/Techniques/Shippuuzan|Shippuuzan]] | ||
Genkoushu.png|link= | Genkoushu.png|link=Boss_Weapons/Techniques/Genkoushuu|[[Boss_Weapons/Techniques/Genkoushuu|Genkoushuu]] | ||
</gallery> | </gallery> | ||
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After beating a boss, Axl gains the ability to temporarily transform into that boss to perform an attack. This goes against canon, since Axl could only copy Reploids approximately his own size. ...Unless we're in the Command Mission timeline?!?!?!? | After beating a boss, Axl gains the ability to temporarily transform into that boss to perform an attack. This goes against canon, since Axl could only copy Reploids approximately his own size. ...Unless we're in the Command Mission timeline?!?!?!? | ||
<gallery> | <gallery> | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Milodon_Drive|[[Boss_Weapons/Milodon_Drive|Milodon Drive]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Scorpio_Sting|[[Boss_Weapons/Scorpio_Sting|Scorpio Sting]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Rafflar_Spike|[[Boss_Weapons/Rafflar_Spike|Rafflar Spike]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Puffer_Bounce|[[Boss_Weapons/Puffer_Bounce|Puffer Bounce]] | ||
</gallery><gallery> | </gallery><gallery> | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Starfish_Dive|[[Boss_Weapons/Starfish_Dive|Starfish Dive]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Vulpex_Void|[[Boss_Weapons/Vulpex_Void|Vulpex Void]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Hoatzin_Spiral|[[Boss_Weapons/Hoatzin_Spiral|Hoatzin Spiral]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Mosquito_Hack|[[Boss_Weapons/Mosquito_Hack|mosquito Hack]] | ||
</gallery> | </gallery> | ||
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When Synthia defeats a Maverick, she collects a blaster mod which can be combined with other mods, with stacking effects. At least, that was the old system. It may or may not end up being reworked; this section is being ignored for now. | When Synthia defeats a Maverick, she collects a blaster mod which can be combined with other mods, with stacking effects. At least, that was the old system. It may or may not end up being reworked; this section is being ignored for now. | ||
<gallery> | <gallery> | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Ignite_Mod|[[Boss_Weapons/Ignite_Mod|Ignite Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Spark_Mod|[[Boss_Weapons/Spark_Mod|Spark Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Shield_Mod|[[Boss_Weapons/Shield_Mod|Shield Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Bounce_Mod|[[Boss_Weapons/Bounce_Mod|Bounce Mod]] | ||
</gallery><gallery> | </gallery><gallery> | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Pierce_Mod|[[Boss_Weapons/Pierce_Mod|Pierce Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Beam_Mod|[[Boss_Weapons/Beam_Mod|Beam Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Glide_Mod|[[Boss_Weapons/Glide_Mod|glide Mod]] | ||
MissingIcon.png|link= | MissingIcon.png|link=Boss_Weapons/Double_Mod|[[Boss_Weapons/Double_Mod|Double Mod]] | ||
</gallery> | </gallery> | ||
[[category:Main Sections]] | [[category:Main Sections]] | ||
Revision as of 03:44, 10 October 2025
In the tradition of the MegaMan X series, your playable character gains the powers of each main Maverick. X gains a special weapon, Zero gains a saber technique, Axl gains an A-Trans transformation, and Synthia gains a weapon mod.
X's Weapons
Zero's Techniques
Zero gains an array of saber and melee techniques from bosses that are performed with different commands. In Corrupted, Zero's special moves draw from a special Saber Meter which refills over time. It starts with 2 energy, and can be expanded with upgrades.
Axl's Transformations
After beating a boss, Axl gains the ability to temporarily transform into that boss to perform an attack. This goes against canon, since Axl could only copy Reploids approximately his own size. ...Unless we're in the Command Mission timeline?!?!?!?
Synthia's Mods
When Synthia defeats a Maverick, she collects a blaster mod which can be combined with other mods, with stacking effects. At least, that was the old system. It may or may not end up being reworked; this section is being ignored for now.