Category:Special Weapons: Difference between revisions

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As in the official games, X acquires new weapons by defeating one of the main 8 bosses. These weapons consume ammunition, which can be refilled via save capsules or from blue item pickups in the field. Unlike in the official games, these "special weapons" do not require an arm upgrade to charge; instead, their charged variants are unlocked via spending points on the requisite section of their independent skill trees.
As in the official games, X acquires new weapons by defeating one of the main 8 bosses. These weapons consume ammunition, which can be refilled via save capsules or from blue item pickups in the field, in addition to potentially having interactions with skills or items. Unlike in the official games, these "special weapons" do not require an arm upgrade to charge; instead, their charged variants are unlocked via spending points on the requisite section of their independent skill trees.


='''Missile Barrage'''=
=Skill Trees=
{{Infobox
Each weapons has their own independent skill tree adjacent to X's main skill trees. The upgrades are mainly about charge, cost, weapon's effects, and a special charged attack, but may vary depending on the weapon in question.
|Image=Missile_barrage.png
|Name=Missile Barrage
|EnergyCost=1
|SaberCost=
|EnemyDamage=?
|BossDamage=?
|FromMaverick=Warfare Milodon
}}
Missile Barrage is one of X's special weapons, received from defeating [[Warfare Milodon]].


=='''Description'''==
[[category:Boss Weapons]]
X aims upward and launches a series of missiles that travel up to the top of screen, ignoring all walls and surfaces. They then return falling downward from random positions and homing in on nearby enemies. This weapon can be fired in quick succession to launch multiple missiles.
 
 
 
 
 
 
 
='''Plasma Bouncer'''=
{{Infobox
|Image=Plasma-2.png
|Name=Plasma Bouncer
|EnergyCost=1/2
|SaberCost=
|EnemyDamage=?
|BossDamage=?
|FromMaverick=Plasma Puffer
}}
Plasma Bouncer is one of X's special weapons, received from defeating [[Plasma Puffer]].
 
=='''Description'''==
Fires two bubbles up and down diagonally which can bounce off of surfaces. This weapon is unique in that it only uses half a point of weapon energy per shot.
[[category:Weapons]]

Latest revision as of 14:29, 10 July 2026

As in the official games, X acquires new weapons by defeating one of the main 8 bosses. These weapons consume ammunition, which can be refilled via save capsules or from blue item pickups in the field, in addition to potentially having interactions with skills or items. Unlike in the official games, these "special weapons" do not require an arm upgrade to charge; instead, their charged variants are unlocked via spending points on the requisite section of their independent skill trees.

Skill Trees

Each weapons has their own independent skill tree adjacent to X's main skill trees. The upgrades are mainly about charge, cost, weapon's effects, and a special charged attack, but may vary depending on the weapon in question.