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	<id>https://jkbgames.com/w/index.php?action=history&amp;feed=atom&amp;title=Boss_Weapons%2FCyclone_Razor</id>
	<title>Boss Weapons/Cyclone Razor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://jkbgames.com/w/index.php?action=history&amp;feed=atom&amp;title=Boss_Weapons%2FCyclone_Razor"/>
	<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;action=history"/>
	<updated>2026-04-16T13:31:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37266&amp;oldid=prev</id>
		<title>Keiang: Keiang moved page Boss Weapons/Special Weapons/Cyclone Razor to Boss Weapons/Cyclone Razor without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37266&amp;oldid=prev"/>
		<updated>2025-10-10T03:56:13Z</updated>

		<summary type="html">&lt;p&gt;Keiang moved page &lt;a href=&quot;/w/index.php?title=Boss_Weapons/Special_Weapons/Cyclone_Razor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Boss Weapons/Special Weapons/Cyclone Razor (page does not exist)&quot;&gt;Boss Weapons/Special Weapons/Cyclone Razor&lt;/a&gt; to &lt;a href=&quot;/w/index.php/Boss_Weapons/Cyclone_Razor&quot; title=&quot;Boss Weapons/Cyclone Razor&quot;&gt;Boss Weapons/Cyclone Razor&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:56, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Keiang</name></author>
	</entry>
	<entry>
		<id>https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37250&amp;oldid=prev</id>
		<title>Keiang: Keiang moved page Weapon Get/Special Weapons/Cyclone Razor to Boss Weapons/Special Weapons/Cyclone Razor without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37250&amp;oldid=prev"/>
		<updated>2025-10-10T03:46:46Z</updated>

		<summary type="html">&lt;p&gt;Keiang moved page &lt;a href=&quot;/w/index.php?title=Weapon_Get/Special_Weapons/Cyclone_Razor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Weapon Get/Special Weapons/Cyclone Razor (page does not exist)&quot;&gt;Weapon Get/Special Weapons/Cyclone Razor&lt;/a&gt; to &lt;a href=&quot;/w/index.php?title=Boss_Weapons/Special_Weapons/Cyclone_Razor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Boss Weapons/Special Weapons/Cyclone Razor (page does not exist)&quot;&gt;Boss Weapons/Special Weapons/Cyclone Razor&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:46, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Keiang</name></author>
	</entry>
	<entry>
		<id>https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37238&amp;oldid=prev</id>
		<title>Keiang at 03:38, 10 October 2025</title>
		<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37238&amp;oldid=prev"/>
		<updated>2025-10-10T03:38:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:38, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Special_Weapon&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponName=Cyclone Razor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponName=Cyclone Razor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponImage=Cyclone_Razor.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponImage=Cyclone_Razor.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keiang</name></author>
	</entry>
	<entry>
		<id>https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37201&amp;oldid=prev</id>
		<title>Keiang at 03:10, 10 October 2025</title>
		<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37201&amp;oldid=prev"/>
		<updated>2025-10-10T03:10:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:10, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Weapon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponName=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile Barrage&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponName=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyclone Razor&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponImage=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile_barrage&lt;/del&gt;.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponImage=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyclone_Razor&lt;/ins&gt;.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponBoss=[[Bosses/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warfare Milodon &lt;/del&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warfare Milodon&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponBoss=[[Bosses/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hurricane Hoatzin &lt;/ins&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hurricane Hoatzin&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponDescription=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile Barrage &lt;/del&gt;is one of X's special weapons, received from defeating [[Bosses/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warfare Milodon &lt;/del&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warfare Milodon&lt;/del&gt;]]. X &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aims upward and launches &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missiles &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;travel up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the top of screen&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ignoring all walls and surfaces&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They then return falling downward from random positions and homing in on nearby enemies. This &lt;/del&gt;weapon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be fired in quick succession &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch multiple missiles.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|XWeaponDescription=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyclone Razor &lt;/ins&gt;is one of X's special weapons, received from defeating [[Bosses/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hurricane Hoatzin &lt;/ins&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hurricane Hoatzin&lt;/ins&gt;]]. X &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fires &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spinning blade &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wind energy &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;travels forward a short distance before arcing upward and dissipating. The blade is able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pass through walls&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as enemy shielding allowing it to damage their unprotected side&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, this &lt;/ins&gt;weapon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lift mobile enemies off the ground and carry them a short distance&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X can jump into it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;height boost as well&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|XWeaponUpgrades=This weapon's upgrades primarily focus on A, B&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C.&amp;lt;ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &amp;lt;li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &amp;lt;/ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|XWeaponTrivia=&amp;lt;ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &amp;lt;li&amp;gt;Prior &lt;/del&gt;to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rework, this weapon fired horizontally and didn't give any extra air time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &amp;lt;/ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keiang</name></author>
	</entry>
	<entry>
		<id>https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37197&amp;oldid=prev</id>
		<title>Keiang: Created page with &quot;{{Weapon |XWeaponName=Missile Barrage |XWeaponImage=Missile_barrage.png |XWeaponBoss= Warfare Milodon |XWeaponDescription=Missile Barrage is one of X's special weapons, received from defeating  Warfare Milodon. X aims upward and launches a series of missiles that travel up to the top of screen, ignoring all walls and surfaces. They then return falling downward from random positions and homing in on nearby enemies. T...&quot;</title>
		<link rel="alternate" type="text/html" href="https://jkbgames.com/w/index.php?title=Boss_Weapons/Cyclone_Razor&amp;diff=37197&amp;oldid=prev"/>
		<updated>2025-10-10T03:04:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Weapon |XWeaponName=Missile Barrage |XWeaponImage=Missile_barrage.png |XWeaponBoss=&lt;a href=&quot;/w/index.php/Bosses/Warfare_Milodon&quot; title=&quot;Bosses/Warfare Milodon&quot;&gt; Warfare Milodon&lt;/a&gt; |XWeaponDescription=Missile Barrage is one of X&amp;#039;s special weapons, received from defeating &lt;a href=&quot;/w/index.php/Bosses/Warfare_Milodon&quot; title=&quot;Bosses/Warfare Milodon&quot;&gt; Warfare Milodon&lt;/a&gt;. X aims upward and launches a series of missiles that travel up to the top of screen, ignoring all walls and surfaces. They then return falling downward from random positions and homing in on nearby enemies. T...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Weapon&lt;br /&gt;
|XWeaponName=Missile Barrage&lt;br /&gt;
|XWeaponImage=Missile_barrage.png&lt;br /&gt;
|XWeaponBoss=[[Bosses/Warfare Milodon | Warfare Milodon]]&lt;br /&gt;
|XWeaponDescription=Missile Barrage is one of X's special weapons, received from defeating [[Bosses/Warfare Milodon | Warfare Milodon]]. X aims upward and launches a series of missiles that travel up to the top of screen, ignoring all walls and surfaces. They then return falling downward from random positions and homing in on nearby enemies. This weapon can be fired in quick succession to launch multiple missiles.&lt;br /&gt;
|XWeaponUpgrades=This weapon's upgrades primarily focus on A, B, and C.&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
|XWeaponTrivia=&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Prior to a rework, this weapon fired horizontally and didn't give any extra air time.&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Keiang</name></author>
	</entry>
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